发表自一份澳大利亚的游戏分级评论文章。
An Australian game classification 'Literature Review' released.
游戏分级是由游戏分级委员会设定的。
有关方面会在今年启用网络游戏分级制度,打击游戏中粗俗的内容。
The authorities will introduce a rating system to online games this year to crack down on vulgar content.
在上个月,她强调了父母关注游戏分级的重要性,并且号召产业,零售商,父母三方共同努力。
Last month she emphasised the need for parents to pay more attention to game ratings and called on the industry, retailers and parents to work together.
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
在所有已发售的游戏中,近乎一半(45%)的游戏被娱乐软件分级委员会分为“E ”级,这代表所有人都可以使用。
Almost half of all games sold (45 percent) are rated 'e' for Everyone by the Entertainment Software Rating Board; and.
火腿弹出大学-咸大学包括摩尔斯电码的经验教训,分级练习,和游戏。
Ham University pop - Ham University includes Morse Code lessons, graded exercises, and a game.
火腿弹出大学-咸大学包括摩尔斯电码的经验教训,分级练习,和游戏。
Ham University pop - Ham University includes Morse Code lessons, graded exercises, and a game.
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