这里还增加了一个更改纹理映射到立方体的方式(加强或重复)的选项以及一个更改混色的选项。
I also added options to change the way the texture maps on the cube (clamped or repeated) and an option to change the blending color.
这里还增加了一个更改纹理映射到立方体的方式(加强或重复)的选项以及一个更改混色的选项。
I also added options to change the way the texture maps on the cube (clamped or repeated) and an option to change the blending color.
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