剪裁平面也决定深度缓存精度如何在场景上分布。
The clipping planes also determine how depth buffer precision is distributed over the scene.
他们距离远近剪裁上的预期效果虽然没有解决深度问题。
They had the expected effect on the near and far clipping distance though did nothing to solve the depth issue.
他们距离远近剪裁上的预期效果虽然没有解决深度问题。
They had the expected effect on the near and far clipping distance though did nothing to solve the depth issue.
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