• 游戏状态每秒更新25因此如果不在渲染的时候使用插值只能这个速度显示。

    The gamestate gets updated 25 times per second, so if you don’t use interpolation in your rendering, frames will also be displayed at this speed.

    youdao

  • 请注意我们已经画面速度减慢每秒1个画面(因为也是更新自然发生频率)。

    Note also that you slow the frame rate down to one frame per second (because that's the frequency at which updates naturally occur).

    youdao

  • 请注意我们已经画面速度减慢每秒1个画面(因为也是更新自然发生频率)。

    Note also that you slow the frame rate down to one frame per second (because that's the frequency at which updates naturally occur).

    youdao

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