我能从不同的位置,每次游戏开始时产生一些敌人?
Can I generate Some enemies from different positions every time when the game Starts?
想象一下,如果在你刚开始玩这个游戏的时候,一个看不见的狙击手每次都把你打死,你会多么沮丧。
Imagine how frustrating this game would be if, just as you began to play it, an invisible sniper shot you dead every time.
每次我们出去吃饭,我的儿子和他的妻子总是忙于查看和回复电子邮件,而我的孙子总是玩网络游戏或给他的朋友发短信。
Every time we eat out, my son and his wife are always busy checking and replying to emails, while my grandson plays online games or texts his friends all the time.
小林说:“每次我们试图开发一款面向女性玩家的游戏时,我们都会失败。”
"Every time we try and develop a game for female gamers, we fail," Mr Kobayashi says.
绝迹的每次为期八周的游戏都会包括一系列自己的活动,科学方面的内容以及其他更深奥秘层面的东西。
Each of the eight weeks of Vanished comprises a chapter with its own activities, scientific content and another layer of a larger mystery.
你将会感受到没一次冲击,每次被粗鲁的打倒后都面目扭曲,每一次赢得比赛后都欢呼庆祝,就像你是最后一次玩ea这款神奇的拳击游戏。
You'll feel every punch, grimace at every brutal knock-down and celebrate every win as if it were your last in EA's fantastic boxing video game.
很多菜鸟玩家并未意识到这一点,每次他们都不知道自己为什么会输掉游戏。
Many inexperienced players don't realize this, and when they lose the game they wonder why they lost.
游戏里,“购物者”在销售同一件物品的两家商店中进行选择购物,然后电脑针对他们每次的购物的情况,给于评分。
Shoppers were faced with a choice between two stores selling an identical good and were given a score for each purchase.
这49个6 - 15岁的孩子(44男5女)要接受一周两次、一次三个Facesay互动游戏的电脑训练,每次平均时长20分钟,训练要持续六周以上。
The children, 44 boys and five girls ages 6-15, participated in an average 20-minute computer-training session with three FaceSay interactive games twice weekly for at least six weeks.
该网站的特点就是不管是字谜狂还是动作控,每个人都能找到自己喜欢的在线游戏。除此以外,对于那些犹豫不决的人,Games.com的《每日游戏》会每隔24小时更新,每次都会有一款让你心甘情愿浪费人生的游戏上榜。
Plus, for the indecisive, Games.com's Game of the Day presents a different time waster every 24 hours.
根据你玩游戏的情况,你可以改变游戏结果,几乎保证每次都有不同的故事线索。
Depending on how you play the game, you can change the outcome, almost guaranteeing a different story line each time.
因为每次我遇见别人,并与之讨论这点时,我们都会不断地得到,关于该故事的好构想,所以,非常感谢你们的关注,观众中有多少游戏玩家呢?
Because every time I meet people and talk about this we continue to get great ideas for the story So, thank you very much for your attention How many gamers are there in the audience?
你可以将每次你所邂逅的人看成是一个字谜或是一场游戏,也可以是一件乐事。
It allows you to look on each new encounter as a puzzle, a game, a joy.
哦,我玩过很多的游戏,包括了各种游戏类型,但每次我选择的都是标准难度。
Oh, I play a lot of games, across all sorts of genres, but it’s always on standard difficulty.
也正是由于这个原因,每次我接触到一款新的游戏后,我总是忍不住把它同星际争霸相比较。
It is for this reason that any new RTS I play I can't help but immediately compare it to StarCraft.
收集信息很像玩拼图游戏,你每次提问获得一点信息,然后把这些信息碎片拼起来就建立了全面的认识。
Gathering information is much like doing a jigsaw puzzle. You get bits of information and put them together to build the bigger picture.
修正了新的宠物的皮肤在每次重新开始游戏后都在改变的时候。
Fixed bug when new skins of pets were changing after every restart of the game.
他们俩都很喜欢玩扑克牌,每次周日大家庭聚会晚饭后,他们会组织打桥牌,还有密码游戏和一些小测试。
Both loved CARDS, and they would organize bridge games, as well as Password and trivia contests, after the big family dinners they held every Sunday.
那会将每次危机变成老鹰捉小鸡的游戏,因为债券持有人会在受到惩罚前出售所持债券。
That will turn each crisis into a game of chicken as bondholders sell before they get penalised.
每次出问题,政客们就忙着玩起推卸责任的游戏。
Every time when there is a problem, politicians will play the blame game.
每次笨拙的尝试都能得到理解和鼓励,学习语言之路上的最难的一步变成了能让人愉悦的游戏。
Every awkward attempt meets with sympathy and encouragement, and the most difficult step on the path of language becomes the merriest game.
极大极小博弈树(Minimax Game Tree,简写为MGT,译者注)用于编写电脑之间的游戏程序,这类程序由两个游戏者轮流,每次执行一个步骤。
The Minimax game Tree is used for programming computers to play games in which there are two players taking turns to play moves.
每次参与游戏的大约有五十人左右,绝大多数是二十多岁,驾驶跑车的青年人。每当子夜时分,他们便会聚集在城市北部预先商定好的地点。
The 50 or so drivers, most of them in their twenties and driving sports utility vehicles, gather at midnight at designated meeting points in the north of the city.
我们的理论是这些人开始的时候是在探索这个游戏是怎样运行的而不是每次都尽最大努力得到最高的分数。
Our theory is that these people are exploring how the game works, rather than trying to get the very highest score they can every time.
自动保存时间延长到5分钟。该游戏仍然保存每次关闭。
Auto-saving has been prolonged to 5 minute intervals. The game still saves every time it is closed.
我们用动态生成的内容,随机创造出一个游戏,这个游戏永远是新的,每次玩都会不同。
We use dynamically generated content and the power of randomisation to craft a game that is constantly new each time you play.
我们用动态生成的内容,随机创造出一个游戏,这个游戏永远是新的,每次玩都会不同。
We use dynamically generated content and the power of randomisation to craft a game that is constantly new each time you play.
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