• 肢解-标准武器伤害增强效果

    This is the standard pole arm damage enhancing effect.

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  • 肢解-标准武器伤害增强效果

    Dismember - This is the standard pole arm damage enhancing effect.

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  • 肾上腺素增加10%武器伤害

    Each Adrenaline Point increases weapon damage by 10%.

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  • 流血伤害将获得更多武器伤害加成

    Rend's Scaling with weapon damage has been improved.

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  • 用触发获得武器伤害攻击速度倍率

    Added Weapon Damage and Weapon Speed Multiplier triggers.

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  • 重击敌人,造成XXX %武器伤害

    Bash your enemy dealing XXX % of your weapon damage.

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  • 现在我们如何转化武器伤害呢?

    Now, how do we translate this to weapon damage?

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  • 毁灭打击-80%减少50%武器伤害

    Devastate - Reduced to 50% of weapon damage from 80%.

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  • 刀阵现在所有武器造成75%武器伤害

    Fan of Knives: Now causes 75% weapon damage with all weapons.

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  • 风暴打击由125%武器伤害提高到225%。

    Stormstrike now deals 225% weapon damage, up from 125%.

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  • 利用一种破坏力惊人的声波武器伤害它的敌人

    It fires a powerful sonic wave that damages it's foes.

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  • 修复了将近战武器伤害加倍代替远距离武器漏洞。

    The bug that was creating the melee weapon usury instead of the range weapon has been fixed.

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  • 背刺现在造成武器伤害200%降低到150%。

    Backstab now deals 150% weapon damage, down from 200%.

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  • 打击技能疾病加成改变武器伤害也会受疾病加成

    Strikes that scale with diseases changed so that the weapon damage, not just the flat damage, scales with the disease.

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  • 副手攻击现在基础伤害不是副手武器伤害了,统一了。

    Blood Strike Off-Hand now scales from weapon damage instead of offhand weapon damage.

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  • 犹太儿童较多受到打斗伤害,非犹太儿童受到武器伤害

    Brawling affected Jewish children more, while non-Jewish children were more often injured by firearms.

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  • 旋风达到一个无限数量目标只有50%的武器伤害

    Whirlwind will hit an unlimited number of targets, but only for 50% of weapon damage.

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  • 符文打击现在只造成150%的武器伤害200%下调。

    Rune Strike now deals 150% weapon damage, down from 200%.

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  • 真实DPS平均武器伤害每秒钟输出的数字提供的。

    True DPS is average weapon damage divided by the number of seconds over which you apply it.

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  • 神圣风暴现在可以对84个敌人造成110%的武器伤害

    Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.

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  • 我们想要武器伤害显得重要显然不是重要到它现在的这个状态

    We want weapon damage to matter, but not quite as much as it does on live.

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  • 变:降低武器伤害25%等级至20%每等级避免伤害溢出

    Lioness: reduced Ed % from 25% per level to 20% to avoid damage overflow.

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  • 完全基于AP武器伤害挂钩,并且宠物攻击决定伤害的高低。

    It's pure attack power and doesn't scale with weapon damage and is based on pet attack modifiers.

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  • 造成正对野蛮面前一段直线距离内敌人XXX %武器伤害直到屏幕

    It deals XXX % of your weapon damage to anything directly in front of the barbarian for a fair distance; nearly to the edge of the screen.

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  • 15到17岁青少年新生儿受到武器伤害儿童受到严重伤害风险最高

    Adolescents aged 15-17 years, newborn infants and those injured by firearms had the highest risk of severe injury.

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  • 背刺现在造成武器伤害175%提高200%。额外的基础伤害提高33%。

    Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.

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  • 冰霜打击攻击造成武器伤害的50%3点冰霜伤害冻结目标造成双倍伤害

    Frost strike: Instantly strike the enemy, causing 50% weapon damage plus 3 as Frost damage. Does double damage to Frozen targets.

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  • 美拉射击伤害现在为150%武器伤害(之前是30%)。540下降375。

    Chimera Shot now deals 150% of weapon damage instead of 30%. Mana cost changed from 540 to 375.

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  • 注意武器伤害只是估计值并且近距离的情况下测出。请到个别武器介绍页查看细节。

    Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

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  • 注意武器伤害只是估计值并且近距离的情况下测出。请到个别武器介绍页查看细节。

    Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

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