• 一个插件 材质模拟大气中的散射

    This is a plugin material to simulate light scattering in the atmosphere.

    youdao

  • 注意如果不想改变第三插件不要使用这个选项取而代之,使用上面描述过转换激活材质选项

    NOTE: if you have 3rd party plugins that you don't want modified, don't use this option. Instead, use the "Convert Active Materials" options as described above.

    youdao

  • 然后指出实际应用后发现,插件还有许多功能等待进一步完善例如材质赋予、灯光调整等效果。

    Then, the paper also pointed, there's still some functions need to be developed in the future such as mapping material and lighting adjustment.

    youdao

  • 插件材质颜色标注均按通用材料本色供货!

    Connector will be provided in the natural color of general material if there is no indication on material and color!

    youdao

  • API改进游戏开发人员现在可以使用新的硬件材质api,轻松地Maya编写高性能的硬件着色插件

    API Enhancements Game developers can now more easily write high-performance hardware shading plug-ins for Maya using the new API for hardware shaders.

    youdao

  • API改进游戏开发人员现在可以使用新的硬件材质api,轻松地Maya编写高性能的硬件着色插件

    API Enhancements Game developers can now more easily write high-performance hardware shading plug-ins for Maya using the new API for hardware shaders.

    youdao

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进来说说原因吧 确定