• 计算机图形学在动画建立模型时,越来越多地使用映射变换理论

    The theory of mapping is used more and more frequendy in the Computer Graphics three dimensional modeling.

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  • 通过加权累加倒数变换等方法,观测值进行映射变换使呈现出更强的规律性,以进一步提高预测精度

    Furthermore, the regularity of test data can be greatly enhanced by weighted accumulative addition, reciprocal transformation and so on, which raises the precision of the prediction in time series.

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  • 经过CCD摄像机像和光平面之间空间映射变换图象处理后,可一次获得测物的一个截面的二维轮廓信息

    D figure information of any section was also attained after spatial mapping transformation between CCD image plane and light-section plane.

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  • 平行荷电微带传输线截面场区保形映射变换矩形内域,从而获得单位纵长传输线电容和静电能量。

    The electrostatic field region on the cross section of two charged parallel strip transmission lines in a plane is transformed into the interior of a rectangle with the conformal mapping.

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  • 分离对象物理视图逻辑视图,隐藏物理视图实现细节,使算法工作高层的逻辑视图上,通过视图变换高层算法映射低层中间表示上。

    We separate the physical view and logic view of IR, and make algorithms work on the high-level logic view, and map the high-level algorithms into low-level IR through view transformations.

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  • 采用映射方法普通PC机上即可完成实时坐标变换回波采样数据的进一步处理

    By this mapping method, the real time coordinate conversion and processing of the echo signal become possible to perform for an ordinary PC.

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  • 提出了一种新的基于混沌映射排序变换图像加密算法

    Proposed a new algorithm of images scrambling based on the chaotic mapping and sort transformation.

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  • 定义了集合的反部分映射,并由此给出集合上的变换对偶半群的一个刻划

    This paper defined anti-part mapping on set and has given a new deseription of dual semigroup of transformation semigroup on set.

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  • 确定共形映射坐标变换之间关系

    Relationships between conformal mapping and coordinate transformations was confirmed.

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  • 通过采用对数极坐标映射空间均匀取样得到的图像变换成非均匀取样的图像,从而减小冗余像素,压缩了搜索空间。

    An uniform sampling image can be transformed to a space variant sampling image by log-polar coordinate mapping which reduces the searching space and redundant pixels.

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  • 页面变换将页面坐标映射设备坐标。

    The page transformation maps page coordinates to device coordinates.

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  • 本文通过一系列变换函数和映射函数,论述了如何激光扫描尺寸自动检测仪测得数据转换成棒状图的原理

    This paper is devoted to describe the principle converting the data measured by a laser scanning automatic size detecting device into the bar-form-diagram through a series of transformations.

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  • 向量统计概率映射变换正弦余弦定理;函数

    Vector, Statistics, Probability, Mapping, Transformation, Sine and Cosine Law, Functions.

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  • 使用混沌映射将二进制商标像素空间区域中进行随机置乱,然后置乱的信息分块嵌入图像DCT变换系数中

    The chaotic mapping enables the logo pixels rearrange randomly in the specified spatial domain, and the mixed bits of the logo were embedded in the image DCT coefficients.

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  • 算法首先分析并提出幅图像中相应特征邻域窗口之间的单应映射可以仿变换模型近似

    Since it was proved that the homography between two windows of corresponding feature can be geometrically approximated by an affine transformation model.

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  • 依据映射变换方向不同,论文提出了非均匀映射实现的类算法正向算法反向算法。

    According to this ring and mapping direction we classify the mapping transformation into two sorts: forward algorithm and reverse algorithm.

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  • 根据最小生成(MST)算法获得图像序列连通分量,得到图像对之间变换矩阵图像映射拼接平面。

    The minimum spanning tree (MST) was used to obtain the best connected-component of the image set to recover the transformation between images and project the images into the Mosaic frame.

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  • 方法ecg信号经过小波变换后,不同频率成份映射变换结果不同尺度上,这些尺度之间存在相互的联系。

    Method After wavelet transformation, the components of different frequencies in an ECG signal could be mapped to a set of specific scales, and there were some connections among them.

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  • 首先介绍透视变换透视纹理映射原理,并简要分析自由曲面纹理映射中的应用

    First, the principle of perspective transformation and its application in the texture mapping of free-form surface are presented.

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  • 运用坐标变换方法仿射映射的有关原理,迟滞系统输入信号进行变换映射

    The coordinate transformation method is used to realize the mapping between the input set and the output set of the hysteresis.

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  • 运用坐标变换方法仿映射有关原理,对迟滞系统的输入信号进行变换映射

    Then, the affine mapping theory is applied to modeling a class of hysteresis, which is stimulated by smooth periodic signals.

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  • 利用模型变换纹理映射方法,实现三维水平速度模型动态剥离显示

    Realize dynamic clip display of 3_d velocity model by texture mapping and model transformation.

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  • 摘要:提出一种基于混沌映射分数阶傅里叶变换数字水印算法

    Absrtact: a digital watermarking algorithm is proposed based on chaotic map and fractional Fourier transform.

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  • 利用小变换所具有良好时频分析特性,实现了输入输出之间映射关系的多分辨学习

    The good localization characteristics of wavelet functions in both time and frequency space allowed hierarchical multi-resolution learning of input-output data mapping.

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  • 定义矩阵变换最佳周期概念,给出了映射的最佳周期性定理

    The best transform period was secondly defined, and the best periodicity theorem for cat map was given.

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  • 介绍D3D坐标变换纹理映射Dshow播放音乐线程创建基础知识初学d3d的朋友非常有帮助

    D3D introduced coordinate transformation, texture mapping, Dshow music, the basic knowledge, such as thread creation. For beginner friends D3D very helpful.

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  • 变换纹理映射施加所有需要渲染多边形上的时候,如何把投影纹理限制一个单一区域里呢?

    If transformation and texturing is being applied to all the rendered polygons, how do you limit the projected texture to a single area?

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  • 变换纹理映射施加所有需要渲染多边形上的时候,如何把投影纹理限制一个单一区域里呢?

    If transformation and texturing is being applied to all the rendered polygons, how do you limit the projected texture to a single area?

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