• 创建一个平移旋转缩放矩阵

    Creates a translation, rotation and scaling matrix.

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  • 详细阐述了单幅图像滚动旋转缩放

    Rolling , rotating and scaling of single dynamic image are detailed.

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  • 设置这个矩阵一个平移旋转缩放矩阵。

    Sets this matrix to a translation, rotation and scaling matrix.

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  • 可以旋转缩放图表感兴趣领域

    You can rotate the chart and zoom in on areas of interest.

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  • 用户可以使用两个操控移动旋转缩放图像

    A user can use two manipulators to move, rotate, and scale the image.

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  • 渲染高度可定制的,图像可以随意旋转缩放

    The rendering is highly customizable, the images can be randomly rotated and resized.

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  • 最多允许20名人员同时观看进行互动,使图像冻结旋转缩放分辨率

    It permits simultaneous viewing for up to 20 participants and is interactive, allowing the image to be frozen, rotated and zoomed up to the resolution limit of the data.

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  • 3 - d坐标系定义对象基本的操作就是变换旋转缩放

    The essential operations performed on objects defined in a 3-d coordinate system are translation, rotation, and scaling.

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  • 什么分散部件允许任意平面旋转缩放打破所包含部件

    This is what the Scatter widget does, allowing arbitrary in-plane rotation and scaling without breaking the widgets it contains.

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  • 变换组件决定场景所有物体实际位置旋转缩放每个物体具有变换组件。

    The Transform Component determines the actual Position, Rotation, and Scale of all objects in the scene. Every object has a Transform.

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  • 由于SIFT特征旋转缩放具有不变性,该算法利用SIFT提取图像特征

    As SIFT features are invariant to rotation and scaling, we employ SIFT to extract feature points.

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  • 造成顺序重要一个原因就是旋转缩放这样变换针对坐标系原点进行

    One reason order is significant is that transformations like rotation and scaling are done with respect to the origin of the coordinate system.

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  • 输入创建最多100个字符),然后缩放旋转缩放使用标准多点触控手势文本

    Type the text you want to create (max 100 characters) then scale, rotate and zoom using standard multi-touch gestures.

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  • 作为结果操作顺序依次平移旋转缩放,与依次缩放旋转和平移产生的结果不相同

    The resulting order of operations is first translate, then rotate, then scale, which produces a very different result than first scale, then rotate, then translate.

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  • 假设视频画面没有模糊变形情况下,没有改变画面的内容只是造成了平移旋转缩放等效果。

    In the absence of blurring or distortion, camera shaking does not modify the frame content, but only shift, rotate and scale the image.

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  • 为了更好地使用静态批处理需要明确指出哪些物体静止的,并且游戏永远不会移动旋转缩放

    In order to take advantage of static batching, you need explicitly specify that certain objects are static and will not move, rotate or scale in the game.

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  • 通过点击拖动使用鼠标左键,处理网格小部件可以移动旋转缩放为了测试直线图像一直不失真

    By clicking and dragging with the left mouse button, the handles of the grid widget can be translated, rotated and scaled, in order to test how well straight lines in the image have been undistorted.

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  • 几何特征能够提供图像更加丰富的信息其中部分标准化处理后特征具有平移旋转缩放不变性。

    The 3d geometric features can provide more information for recognition than 2d images and some measured features is invariant of transformation, rotation and scale.

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  • 设计主要完成绘制出来电视机平移旋转缩放技术的处理,最后通过程序图形进行渲染使其具有可观性。

    The translation, the rotation and scaling of TV which have mapped out were completed in this design. Finally, by embroidering in procedure, the graphics were more arresting.

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  • 提出了实现图象几何变换的迭代函数系统(IFS)参数修改导出了实现图象平移旋转缩放的IFS参数变换公式。

    A novel image geometry transformation method based on modifying IFS coefficients is proposed. Formulas for modifying IFS parameters to translate, to rotate and to dilate images are presented.

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  • 运动矫正模块功能已知抖晃参数的条件下,对视频画面进行反向平移旋转缩放,最终达到视频平滑稳定视觉效果

    The function of motion compensation module is to translate, rotate and scale the video image according to the opposition of the shaking parameters so as to achieve smooth and stable visual effect.

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  • 生命周期中,一个组件经历一系列转换旋转缩放剪切拉伸最后才显示屏幕上

    During its life cycle, a component undergoes a series of translations, rotations, scaling, shearing, and stretching before it's finally displayed on the screen.

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  • 多触控手势通常用于缩放旋转特性此外没有了。

    Multi-Touch gestures are commonly use for zooming and roatating features, nothing more.

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  • game_c键在旋转平移缩放立方体之间切换。

    The GAME_C key switches between rotating, translating, and scaling the cube.

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  • Processing隐藏了矩阵运算复杂性提供了一些简单函数,它们可以实现有用的图形操作缩放旋转

    Processing hides the complexity of the matrix operations and instead presents a simple set of functions with useful graphical operations such as scaling and rotation.

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  • 前面3 D例子一样可以输出中应用缩放旋转使更加生动

    As with the previous 3-d example, you apply scaling and rotation to the output to make it a bit more interesting.

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  • 但是遗憾的只能在画布旋转图片缩放支持GPU加速

    The bad news was that only canvas rotation and zooming supported GPU acceleration.

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  • 开始菜单任务栏图标大,而且可以手指来浏览网页,同时支持点,可以用夹捏弯曲的手势进行缩放旋转操作。

    Start menu and taskbar ICONS are larger, and Web browsing can be done with a finger. Multitouch is also supported, with pinch and twist gestures for zooming and rotating.

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  • 动画中用到的对象只能进行平移缩放旋转三种操作。

    Only use translations, scales and rotations to animate each object composing the animation.

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  • 动画中用到的对象只能进行平移缩放旋转三种操作。

    Only use translations, scales and rotations to animate each object composing the animation.

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