• 法力燃烧施法时间减少1

    Mana Burn cast time reduced by 1 second.

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  • 幽魂之施法时间3降低2秒。

    Ghost Wolf: Cast time reduced to 2 seconds down from 3.

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  • 灾祸现在同时可将降低恶鬼缠身施法时间

    Bane now reduces the cast time of your Haunt spell.

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  • 召唤仪式:变为发法术,以前需要5施法时间

    Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.

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  • 灾变现在减少鬼魂缠身施法时间。(够扯的…)。

    Bane now also reduces the cast time of your Haunt spell.

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  • 树皮昏迷中使用,增加施法时间冷却2分钟

    Barkskin now usable while stunned and no longer contains a casting penalty, cooldown increased to 2 minutes.

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  • 奴役恶魔铭文-减少奴役恶魔法术施法时间50%。

    Glyph of Enslave Demon - Reduces the cast time of your Enslave Demon spell by 50%.

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  • 治疗施法时间降低2.5。(变相削弱治疗波法术加成)。

    Healing Wave: Base cast time reduced to 2.5 seconds.

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  • 这些配合装备的施法加速属性使得治疗只有1.4秒的施法时间

    I think we reached around a 1.4-second cast time on Chain Heal there.

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  • 人类精魂变成了达人!减少坐骑施法时间30%,提高速度10%。

    Human Spirit changed to "Mountmanship". Passive: Reduces mount cast time by 30% and increases mount speed by 10%.

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  • 解除陷阱距离提升20减少了施法时间但是现在需要在潜行下使用

    Disarm Trap range increased to 20 yards, cast time reduced, now requires stealth.

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  • 没有自然迅捷治疗之施法时间太长了,而且自然迅捷迅捷治愈都冷却时间

    Healing Touch is too long to cast without NS and both NS and Swiftmend have a cooldown.

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  • 一方面,鬼影缠身甚至没有任何作用的时候,会有人一直反反复复在搞它施法时间的吗?

    As an aside, anyone wonder why they keep messing with haunt cast time when it hasn't even functioned properly once yet? Eeeps.

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  • 大地之盾(第9层):受到伤害减少30%引导施法时间。(原为30%几率忽略打断。)

    Earth Shield Tier 9 now reduces casting or channeling time lost when damaged by 30%. Previously 30% chance to ignore spell interruption.

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  • 我们认为没有施法时间UA一个痛苦UA可以轻松牵制一队敌人没有什么风险

    In addition, we felt that UA's side-effect was strong enough that without a cast time an affliction lock could too easily keep an enemy team peppered with UA's with little risk to themselves.

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  • 光明之泉(神圣):施法时间现在1.5减少0.5秒,可品尝次数5增加到了10次。

    Lightwell (Holy) : Cast time reduced to. 5 SEC, down from 1.5 SEC. Charges increased to 10, up from 5.

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  • 亚述安狂怒增加这个技能伤害极大地减少了冷却时间并且额外的增加短暂施法时间

    Fury of Asuryan: Increased this ability's damage, greatly reduced the cooldown time, and added a brief buildup time.

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  • 不过有件事情注意会施放地面猛击这个法术施法时间7秒且会造成大量伤害,可以。

    One thing to note: the Iron Colossus MOBS cast Ground Slam. It's a 7-second, interruptable.

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  • 闪现“圣光术”的极效治疗将10降低下一个“圣光术”施法时间0.5秒。

    Set: Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light spell by 0.5 sec for 10 sec.

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  • 神圣天赋天赋增加伤害几率防护天赋树会有一个天赋使得这个法术发。2基础施法时间

    The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time.

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  • 如果施法时间法术完成之前被打断公共冷却被取消这意味着可以立刻开始施放下一个法术。

    If a spell with casting time is interrupted before it has finished casting, the global cooldown will be canceled, meaning you can start casting a new one immediately.

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  • 同样我们需要充足空间调整破碎投掷CD施法时间,这样才不会和英勇投掷怪技能功能重复

    We also want to give ourselves plenty of room to adjust the cooldown and cast time of Shattering Throw, which again mucks up Heroic Throw's role as a pulling tool.

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  • 野兽控制系猎人们拥有天赋使得眼镜蛇射击稳固射击更强,比方说永久性降低眼镜蛇射击施法时间到1.5

    Beast Mastery hunters will also have talents that make Cobra Shot superior to Steady Shot, such as Longevity reducing the cast time of Cobra Shot to 1.5 seconds.

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  • 对周围20玩家造成13875-16125的火焰伤害减少75%护甲持续10技能2施法时间,可打断。

    Searing Flames - Deals 13875 to 16125 Fire damage to all enemies within 20 yards, superheating their armor and reducing its ability to protect them by 75% for 10 sec. (2 sec cast time, interruptable)

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  • 治疗”、“次级治疗波”“治疗法术的极效治疗将10减少下一个“治疗波”施法时间0.5秒。

    Set: Your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.5 sec for 10 sec.

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  • 瞄准射击法力消耗11%的基础法力值减少8%,施法时间2.5改为瞬发6冷却时间上升为10秒,伤害下降

    Aimed shot mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 SEC to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced.

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  • 比如说,如果一个术士点满了5点“灾祸”技能,那么对暗影箭法术急速”计算基于“2.5不是“3”的施法时间

    Spell haste is calculated based on modified casting speed; for example, with the warlock's Bane talent, the spell haste would be calculated with 2.5 second Shadowbolts rather than 3 seconds.

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  • (或奥风)冲击波等级1要求64级消耗法力190 30施法距离2。5施法时间冲击敌方,造成483557的奥术伤害

    Arcane Blast - Rank 1 Requires Level 64 190 Mana30 yd range 2.5 sec cast Blasts the target with energy, dealing 483 to 557 Arcane damage.

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  • 猛兽攻击天赋现在同时使得每个连击点数都有7/13/20%几率使德鲁终结技一个施法时间低于10自然法术变为发。

    Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.

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  • 猛兽攻击天赋现在同时使得每个连击点数都有7/13/20%几率使德鲁终结技一个施法时间低于10自然法术变为发。

    Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.

    youdao

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