法力燃烧施法时间减少1秒。
幽魂之狼:施法时间从3秒降低到2秒。
灾祸,现在同时可将降低恶鬼缠身的施法时间。
召唤仪式:变为瞬发法术,以前需要5秒施法时间。
Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
灾变现在也减少鬼魂缠身的施法时间。(够扯的…)。
树皮可在昏迷中使用,不增加施法时间,冷却2分钟。
Barkskin now usable while stunned and no longer contains a casting penalty, cooldown increased to 2 minutes.
奴役恶魔铭文-减少你的奴役恶魔法术的施法时间50%。
Glyph of Enslave Demon - Reduces the cast time of your Enslave Demon spell by 50%.
治疗波:施法时间降低为2.5秒。(变相削弱治疗波法术加成)。
这些配合装备的施法加速属性使得治疗链只有1.4秒的施法时间。
I think we reached around a 1.4-second cast time on Chain Heal there.
人类精魂变成了骑乘达人!减少坐骑施法时间30%,提高骑乘速度10%。
Human Spirit changed to "Mountmanship". Passive: Reduces mount cast time by 30% and increases mount speed by 10%.
解除陷阱的距离提升到20码,减少了施法时间,但是现在需要在潜行下使用。
Disarm Trap range increased to 20 yards, cast time reduced, now requires stealth.
没有自然迅捷的治疗之触施法时间太长了,而且自然迅捷和迅捷治愈都有冷却时间。
Healing Touch is too long to cast without NS and both NS and Swiftmend have a cooldown.
一方面,当鬼影缠身甚至还没有任何作用的时候,会有人一直反反复复在搞它的施法时间的吗?
As an aside, anyone wonder why they keep messing with haunt cast time when it hasn't even functioned properly once yet? Eeeps.
大地之盾(第9层):受到伤害时减少30%引导或施法时间。(原为30%几率忽略打断。)
Earth Shield Tier 9 now reduces casting or channeling time lost when damaged by 30%. Previously 30% chance to ignore spell interruption.
我们认为没有施法时间的UA过强,一个痛苦术用UA可以轻松牵制一队敌人而没有什么风险。
In addition, we felt that UA's side-effect was strong enough that without a cast time an affliction lock could too easily keep an enemy team peppered with UA's with little risk to themselves.
光明之泉(神圣):施法时间现在由1.5秒减少到0.5秒,可品尝次数从5次增加到了10次。
Lightwell (Holy) : Cast time reduced to. 5 SEC, down from 1.5 SEC. Charges increased to 10, up from 5.
亚述安的狂怒:增加了这个技能的伤害,极大地减少了冷却时间,并且额外的增加了短暂的施法时间。
Fury of Asuryan: Increased this ability's damage, greatly reduced the cooldown time, and added a brief buildup time.
不过有一件事情要注意:铁巨像怪会施放地面猛击。这个法术施法时间7秒且会造成大量伤害,可以。
One thing to note: the Iron Colossus MOBS cast Ground Slam. It's a 7-second, interruptable.
新:你的“圣光闪现”和“圣光术”的极效治疗将在10秒内降低你下一个“圣光术”施法时间0.5秒。
Set: Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light spell by 0.5 sec for 10 sec.
神圣天赋树会有天赋增加伤害与暴击几率,防护天赋树会有一个天赋使得这个法术瞬发。2秒基础施法时间。
The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time.
如果一个有施法时间的法术在完成之前被打断,公共冷却会被取消,这意味着你可以立刻开始施放下一个法术。
If a spell with casting time is interrupted before it has finished casting, the global cooldown will be canceled, meaning you can start casting a new one immediately.
同样,我们也需要充足的空间来调整破碎投掷的CD和施法时间,这样才不会和英勇投掷这一拉怪技能的功能重复。
We also want to give ourselves plenty of room to adjust the cooldown and cast time of Shattering Throw, which again mucks up Heroic Throw's role as a pulling tool.
野兽控制系猎人们也将拥有天赋使得眼镜蛇射击比稳固射击更强,比方说永久性降低眼镜蛇射击的施法时间到1.5秒。
Beast Mastery hunters will also have talents that make Cobra Shot superior to Steady Shot, such as Longevity reducing the cast time of Cobra Shot to 1.5 seconds.
对周围20码内玩家造成13875-16125的火焰伤害,并减少75%护甲持续10秒。技能2秒施法时间,可打断。
Searing Flames - Deals 13875 to 16125 Fire damage to all enemies within 20 yards, superheating their armor and reducing its ability to protect them by 75% for 10 sec. (2 sec cast time, interruptable)
新:你的“治疗波”、“次级治疗波”和“治疗链”法术的极效治疗将在10秒内减少你下一个“治疗波”的施法时间0.5秒。
Set: Your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.5 sec for 10 sec.
瞄准射击的法力消耗从11%的基础法力值减少为8%,施法时间由2.5秒改为瞬发,6秒冷却时间上升为10秒,伤害下降。
Aimed shot mana cost has been reduced from 11% of base mana to 8%, casting time reduced from 2.5 SEC to instant. Cooldown increased from 6 seconds to 10 seconds and damage reduced.
比如说,如果一个术士点满了5点“灾祸”技能,那么对暗影箭的“法术急速”计算将基于“2.5秒”而不是“3秒”的施法时间。
Spell haste is calculated based on modified casting speed; for example, with the warlock's Bane talent, the spell haste would be calculated with 2.5 second Shadowbolts rather than 3 seconds.
奥术(或奥风)冲击波—等级1要求64级消耗法力190 30码施法距离2。5秒施法时间冲击敌方,造成483到557的奥术伤害。
Arcane Blast - Rank 1 Requires Level 64 190 Mana30 yd range 2.5 sec cast Blasts the target with energy, dealing 483 to 557 Arcane damage.
猛兽攻击:这一天赋现在同时使得每个连击点数都有7/13/20%的几率使德鲁伊的终结技令下一个施法时间低于10秒的自然法术变为瞬发。
Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
猛兽攻击:这一天赋现在同时使得每个连击点数都有7/13/20%的几率使德鲁伊的终结技令下一个施法时间低于10秒的自然法术变为瞬发。
Predatory Strikes: This talent now also causes the druid's finishing moves to provide a 7/13/20% chance per combo point to make the next Nature spell with a cast time below 10 seconds instant cast.
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