• 基于生物复眼几何结构的模拟提出一类新颖而有效的数据处理方法——方向子化方法。

    A new data representation method called direction quantization representation is presented by simulating a simplified geometric model of biological compound eye.

    youdao

  • 梯度垂直方向为什么这样不是另外一个方向

    Does the gradient vector, why is the gradient vector perpendicular in one direction rather than the other?

    youdao

  • 方向基本这里单位切一致。

    And, the direction is essentially that of a vector.

    youdao

  • 约定得到单位的方法,这种做法使得,沿着曲线行进时,法向始终指向右手方向

    That is our convention to get a unit normal vector that points to the right of the curve as we move along the curve.

    youdao

  • 也就是如果一个单位试问,我沿着这个方向移动函数值变化呢?

    OK, so if I give you a unit vector, you can ask yourself, if I move in the direction, how quickly will my function change?

    youdao

  • 梯度方向,给定点处指向函数增加最快方向

    The gradient is the direction in which the function increases the most quickly at that point.

    youdao

  • 也就是说如果朝该方向运动,函数值变动得剧烈,那么相应斜率就是梯度的模

    OK, so if I go in that direction, which gives me the fastest increase, then the corresponding slope will be the length of the gradient.

    youdao

  • 从而法向方向竖直向上向下的。

    The normal vector is just sticking straight up or straight down.

    youdao

  • 这里我们没有曲面定向概念,能做就是,从两个法向选出一个作为方向

    Here we don't have a notion of orienting the surface other than by precisely choosing one of the two possible normal vectors.

    youdao

  • 因此优化解决方案是从原点沿 (1,-1)方向作为方向指向多面体边界最远点。

    Therefore, the optimal solution is the farthest point on the polyhedron boundary from the axis' origin using the direction (1,-1) as a direction vector.

    youdao

  • 只有方向,即振幅之间比值重要

    Only the direction of the vector, the ratios between the component amplitudes, is important.

    youdao

  • 当然另一种方法,就是用参数方程表示两条直线,用两条直线方向积,从而得到平面法向

    Another way to do it, of course, would provide actually parametric equations of these lines, get vectors along them and then take the cross-product to get the normal vector to the plane.

    youdao

  • 总的来说,需要一个照射平面垂直的方向

    The general idea is that you need a direction vector that is orthogonal to the lit surface.

    youdao

  • 曲面方向有点向后向上,应该差不多这样,那么现在中指,指方向就是法向方向

    That one would be pointing kind of to the back slightly up maybe, so like that. And now your middle finger is going to point in the direction of the normal vector.

    youdao

  • 方向上,零。

    The normal component is zero.

    youdao

  • 如果一个流体流动方向是环绕某个坐标轴的,那么发现散度

    And, if you take a vector field where maybe everything is rotating, a flow that's just rotating about some axis, then you'll find that its divergence is zero.

    youdao

  • 所做就是F投影方向,得出F沿着曲线的值,然后再把这些起来。

    What I do at any point is project F to the tangent direction, I figure out how much F is going along my curve and then I sum these things together.

    youdao

  • 这个圆柱确定了方向指向圆柱之外。

    And let's say I want to Orient my cylinder so that the normal vector sticks out.

    youdao

  • 我们研究曲线法向方向的情况。

    And we looked at the component of a vector field in the direction that was normal to the curve.

    youdao

  • 另一种形式,意味着,要求点处方向,还是用之前那个吧。

    That is how we reformulated it. That means we take our curve and we figure out at each point how big the tangent component I guess I should probably take the same vector field as before.

    youdao

  • 如果注意到了方向约定,你会发现法向是向上的。

    And, if you pay attention to the orientation conventions, you'll see that you need to take it with normal vector pointing up.

    youdao

  • 那么在图中,充满了方向指向原点的向,原点越远,越小

    The picture, if I really wanted to draw a picture, would be everywhere it is a field that points towards the origin. And if I am further away then it gets smaller.

    youdao

  • 即竖直方向单位

    It's the unit vector in the vertical direction.

    youdao

  • 法向或者指向我们,或者背向我们,根据我们方向来定。

    Well, the normal vector is either coming straight at us, or it's maybe going back away from us depending on which orientation we've chosen.

    youdao

  • 沿着方向平面,切开图像,然后图像的剖面图,找出斜率

    We'll be slicing things by a plane that is now in the direction of this vector,u and we'll be looking at the slope of the slice of the graph.

    youdao

  • 如果仔细考虑方向约定,定理告诉我们,Stokes, theorem, tells, me, that,法必须再次指向上。

    And, if I look carefully at the orientation convention, Stokes I have to take the normal vector pointing up again.

    youdao

  • 就是说Face对象方向进行挤压创建一个3 - D图形

    That is, it creates a 3-d figure by extruding in the direction of the Face object's normal vector.

    youdao

  • 这个可以从而Face对象的反方向上挤压。

    This value can be negative to extrude in the direction opposite the Face object's normal vector.

    youdao

  • 现在实际上知道两个什么我们它们为,U,两者对应的是x方向y方向一点位移?

    Now what I want to find,actually, V is what are these two vectors, let's call them U and V, that correspond to moving a bit in the x direction or in the y direction?

    youdao

  • 其中一种说明场上沿逆时针方向,向等于,平面区域旋度F二重积分

    So, one of them says the line integral for the work done by a vector field along a closed curve counterclockwise is equal to the double integral of a curl of a field over the enclosed region.

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定