服务器从数据源读取已封装完成的RTP数据包,以组播方式发送给众多客户端,利用用从客户端返回的接收报告调整发送速率。
The server read the framed RTP data packets from the source server, send to many connected players, and then make use of the received report returning from the players to adjust to the sending rate.
服务器从数据源读取已封装完成的RTP数据包,以组播方式发送给众多客户端,利用用从客户端返回的接收报告调整发送速率。
The server read the framed RTP data packets from the source server, send to many connected players, and then make use of the received report returning from the players to adjust to the sending rate.
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