• 本文研究大量复杂场景绘制经典算法,并前人研究成果的基础上,提出改进的体纹理算法,实现大规模草地的实时绘制

    We study a lot of classic algorithm about the large-scale complex scenery. In this case, we bring about an advanced volumetric rendering algorithm to render the scene.

    youdao

  • 本论文中改进算法中的选择条件绘制条件剔除条件,有效提高地震数据体绘制速度

    We improve the algorithm of selecting conditions, rendering conditions and excluding conditions to further increase the rendering speed of seismic data.

    youdao

  • 本论文中改进算法中的选择条件绘制条件剔除条件,有效提高地震数据体绘制速度

    We improve the algorithm of selecting conditions, rendering conditions and excluding conditions to further increase the rendering speed of seismic data.

    youdao

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