然而并不是所有汉字都是用来描述物体的。
你应被选择能够最好描述物体的那些视图。
You should select those views of the object which best describe it.
同样,描述物体方位时,也不能使用绝对量。
In the same way, when we describe the orientation of an object, orientation cannot be described in absolute terms.
然后使用所采集的基图像来描述物体表面反射信息。
Then these sampled images are used to represent the reflectance of this object.
在计算机图形学中,常采用多边形网格描述物体模型。
In computer graphics, models are often described by polygonal meshes.
用铰相对坐标和模态坐标分别描述物体的大位移运动和弹性变形。
The joint relative coordinates and modal coordinates are used to describe the large displacements between contiguous bodies and small deformations of bodies.
角点是图像的一种重要的局部特征,是能充分描述物体形状的特征点。
Corners are important local features of an image, and are the feature points that can be fully describe the shape of the object.
对象节点在场景中描述物体,例如角色部分,几何体物体,灯光和摄像机等等。
Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.
让我们看一看共同语言。语言可能是一种标记。它传达我们对所描述物体的情感。
Let us look at common language. While language may be a symbol, it does convey our emotion and our feeling of the subject that we describe.
这种方法是利用参考基点的笛卡尔坐标和参考基矢量的笛卡尔分量描述物体的位置与姿态。
This kind of method describes the position and attitude of objects by utilizing Cartesian coordinates of reference base points and Cartesian components of reference base vector.
描述物体运动基本方法;描述质点运动基本物理量和运动方法;运动的叠加原理和相对运动。
Basic method to describe motion of body; basic physics quantities and method to describe the particle motion; the supposition principle of motion and relative motion.
在运动建模中,提出了一种用来描述物体运动现象的方法,即用纹理映射法来描述物体的碰撞响应。
In the movement modeling, the paper proposes a method used as describing the phenomenon of object movement, that is, using texture mapping method to describe the collision response of object.
我们知道不能用绝对坐标来描述物体的位置,要描述物体的位置,必须把物体放置于特定的参考系中。
When we specify the position of an object, we cannot do so in absolute terms; we must always do so within the context of a specific reference frame.
从物理学的角度看,drag指物体在穿过某种流体媒介(如空气)时遭到的阻力,而zero drag则是描述物体不受任何阻力的理想形状。
In physics, drag refers to the resistance experienced by an object moving through a fluid medium (such as air).
他一直在努力寻找合适的方程来描述他的新引力概念,这些方程将定义物体如何在空间中移动,以及物体是如何扭曲空间的。
He was struggling to find the right equations that would describe his new concept of gravity, ones that would define how objects move through space and how space is curved by objects.
就拿音乐产业来说,当物体能够在数字文件中被描述,他们就变得更容易复制,分发,当然也容易被剽窃。
When objects can be described in a digital file, they become much easier to copy and distribute-and, of course, to pirate. Just ask the music industry.
如果我们认为基因就是那些使得物体独一无二的东西,那么各种东西都可以毫不费力地用基因来描述。
So if the genes are the attributes of the object that make it unique in our mind, we should have no problem coming up with genes for various things.
上世纪60年代,物理学家从理论上推导出一个数学公式,可用于描述任意数量任意形状物体的卡西米尔力效应。
In the 1960s, physicists developed a mathematical formula that, in principle, describes the effects of Casimir forces on any number of tiny objects, with any shape.
他们发现孩子们不光会更频繁地看那些以不流畅的语言来描述的物体,而且还会花上更长的时间来看它们。
They found that children not only looked more frequently at theobjects described using disfluencies, but they spent more time lookingat the object as well.
在量子的世界中,物体都是以波函数来描述。
In the quantum world, objects are described by wave functions.
早期的解剖学家描述他们用那种语言看见的结构,把他们比作普通和熟悉物体,或者在他们面前从希腊语和阿拉伯语大师借术语。
Early anatomists described the structures they saw in that language, comparing them to common and familiar objects, or borrowing terms from the Greek and Arabic masters before them.
而且他们都描述说他们看到的是一个巨大的三角形物体在完全静默地飞行。
And they all described what they saw as a massive triangular object flying in total silence.
轮廓,平面图概略在透视的图表中,与被描述的观察者和物体之间的视觉线垂直的虚构位面之一。
In perspective rendering one of several imaginary planes perpendicular to the line of vision between the viewer and the object being depicted.
没有您描述的物体的踪迹,长官。
再次说明,我不觉得在此有必要详细描述如何给某个具体的物体贴图的过程。
Once again, I don't feel it's reasonable here for me to describe how I textured the particular objects.
再次说明,我不觉得在此有必要详细描述如何给某个具体的物体贴图的过程。
Once again, I don't feel it's reasonable here for me to describe how I textured the particular objects.
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