因为这个项目的所有渲染图都有一点暖色调,所以我打算叠加橘色上去。
All of the illustrations for this project are going to have a slightly warmer palette so I am going to add an orange color overlay.
最后,我完成所有渲染,进入整个过程的最后阶段,现在将是见证奇迹的时刻。
Finally, we reached the final stage of the full process and here is where "magic" happens.
浏览器阻塞渲染网页直到所有外部的样式表都已被下载。
Browsers block rendering a web page until all external stylesheets have been downloaded.
创建渲染目录,放置所有临时和最终渲染的帧。
Create the render directory to place all of temporary and finalized rendered frames in.
第2步:渲染引擎,所有的计算,线性色彩。
Step 2: The render engine does all its calculations in linear colorspace.
函数update()用于(在任何部件上)强制渲染并且等待所有进行的事件全部完成。
The update() function can be used (on any widget) to force rendering and to wait until all pending events have been processed.
考虑到IE浏览器关于安全和正确渲染页面的所有问题,Linux用户不会惦念它,Mozilla可以满足他们的需要。
Considering all the trouble Internet Explorer has with security and rendering pages correctly, Linux users don't miss it. Mozilla meets their needs.
现在可以让浏览器来做所有无聊的事情:渲染HTML、显示界面、用户选项等等,与此同时Google却在改变现状,埋头向前冲。
Browsers would now do all the boring bits: rendering HTML, presenting an interface, user options etc. while Google leveraged what was there and dashed ahead.
除了不同的标识之外,自从Kindle不能渲染不同的字体,所有的新闻和杂志都有相同的看法。
Aside from different logos, all newspapers and magazines look the same on a Kindle since it cannot render different fonts.
Camino 2.0Beta3同样包括了所有在Mozilla Gecko渲染引擎1.9.0版本中的特性,希望获得更好的性能表现和互联网标准支持。
Camino 2.0 Beta 3 also has all of the improvements in version 1.9.0 of Mozilla’s Gecko rendering engine, leading to better performance with popular plug-ins and enhanced support for web standards.
我们将使用的页面矩形的BackgroundImage的属性,因为所有的渲染器都支持它。
We will use BackgroundImage property of Page rectangle, because it is supported in all renderers. Change properties for Page_ rectangles.
将此图像复制到现有图像中后,通过使用一条简单的指定为从图像的中心(所有分区半径相交的位置)开始的填充命令,径向分区半径将被渲染成白色。
After copying this onto the existing image, the radial divisor arms are colored white with a simple fill command specified to begin at the center of the image, where all of the divisor arms meet.
如果渲染页面所需的所有资源都已缓存,那么页面就可以非常迅速地加载。
If everything needed to render the page is cached, then the page loads very quickly.
所有的都用Gecko(以前的Mozilla)桌面渲染引擎。
All of these use of the Gecko (previously Mozilla) desktop rendering engine.
基础通道用一个逐像素方向光和所有球面调和光渲染物体。
Base pass renders object with one per-pixel directional light and all SH lights.
当所有事情准备好后我仅仅是用了几个小时来等待渲染完成,然后作品的后期调整以及修改就可以进行了(插图17)。
When it was all ready I just had to wait a few hours for the render to be completed, so that the post production adjustments and corrections could be performed (Fig. 17).
“波泽8揭晓”助您解决所有的基本技能,你需要创建,渲染,并使用简单而复杂的工具集由波泽8提供动画场景。
"Poser 8 Revealed" helps you tackle all the essential skills you need to create, render, and animate scenes using the simple yet sophisticated toolset offered by Poser 8.
因为渲染3d世界的方法是如此之多,以至于几乎不可能给出一个在所有情形下都能工作的图形管道的描述。
Because there are so many different methods of rendering 3d worlds, it's nearly impossible to give a description of a graphics pipeline that works in all situations.
禁用正向渲染添加通道。这会使这个着色器支持一个完整的方向光和所有逐顶点/SH计算的光照,使着色器变小。
Forward rendering additive pass. This makes the shader support one full directional light, with all other lights computed per-vertex/SH. Makes shaders smaller as well.
下面是我们为这次项目做的所有的渲染图。
所有对象将无照明绘制一次,然后所有对象的照明将一起在渲染队列的末尾被渲染。
All objects will be drawn once without lighting, then lighting of all objects will be rendered together at the end of the render queue.
Reddit的所有内容都使用了memcache:数据库的数据、会话数据、渲染的页面、存储的内部函数、预先计算的页面、全局锁。
Reddit started to use memcache for about everything: database data, session data, rendered pages, memorizing internal functions, pre-computed pages, global locking.
所以如果你有一个物体包含了房间里的所有家具,那么所有的家具要么全渲染,要么全不渲染。
So if you have one object that contains all the furniture in your room then either all or none of the entire set of furniture will be culled.
窗口左底部是节点编辑器——这里你可以制作你所有的渲染材料。
Left bottom window is the Node editor - a place where you can make all your materials.
除了渲染HTML,Gecko还要提供一种应用广泛的,基于XML的用户界面生成引擎,XUL。XUL被用在所有这些程序中。
In addition to rendering HTML, Gecko also provides a versatile XML-based user interface rendering framework called XUL that was used extensively in those applications.
所有通道组合后的基础渲染。
The base rendering after compiling all of the passes together.
这是关于所有材质的渲染。
但是最大问题就是,所有的渲染图都是鸟瞰图。
The big problem though is that all the rendered images are at bird's eye view.
最终渲染阶段产生最后渲染后的图像,到这一步,所有的对象都将被再次渲染,其中着色器将混合前一步生成的光源和纹理以及所有自发光照明。
Final pass produces final rendered image. Here all objects are rendered again; with shaders that fetch the lighting, combine it with textures and add any emissive lighting.
为了渲染序列,我将所有的灯光关闭,果真很幸运,渲染的超级快。
I turned the lights off for these sequences so fortunately the rendering was super fast.
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