战斗时间是下午12点半,战斗持续了一小时。
战斗时间到。
在那段时间,基本是没有周末和节假日,别人放假的时候也是我们工作最忙的时候,所谓的客流高峰期也叫战斗时间。
At that period of time, I did not have weekends or holidays. We had busy working moment when other people were on vacation, we consider as high perk time of work or fight the war.
如果他们发现一棵树上有槲寄生,部落会停止一段时间的战斗。
Tribes would stop fighting for a period of time if they found a tree with mistletoe.
我敢打赌,我们的祖先打猎和采集坚果回来后,会抱怨他们很少有时间在岩壁上描绘战斗场面。
I bet our ancestors returned home from hunting wild animals and gathering nuts, and complained about how little time they had to paint battle scenes on their cave walls.
像大多数工作的人一样,我发现,时间或缺乏时间,是个永无尽头的令人沮丧的事情和一场永远无法取胜的战斗。
Like most working people, I find time or the lack of it, are never ending frustration and an unwinable battle.
像大多数工作党一样,我发现,时间或缺乏时间,是个永无尽头的令人沮丧的事情,是一场永远无法取胜的战斗。
Like most working people, I find time or the lack of it, are never-ending frustration and an unwinnable battle.
经过长时间的艰苦战斗,汤姆的军队取得了巨大的胜利。
Tom's army won a great victory, after a long and hard-fought battle.
我们能否打赢这场战斗不是问题,这只是时间问题。
It is not a problem whether we can win the battle; it's just a matter of time.
在家经过一个相对短暂的时间,直到准备或开始部署的时候,指挥官开始以战斗训练为中心。
With a relatively short time at home, unit commanders focus on training for combat before or between deployments.
时间所剩无几,不可坐以待毙:商品价格已接近历史高位,阿富汗战斗陷入泥潭,巴基斯坦人民深受其害。
There is little time to waste: Commodity prices are nearing record highs, the fighting drags on in Afghanistan, and the people of Pakistan are hurting.
当你一个人在自己的业余时间追逐梦想的时候,就会感觉到只有你一个人在战斗。
When you're going after your own goals in your own time, it can feel like you're out on your own.
在演习中,这项技能也能让他们得到战斗所需的燃料,获取达成任务目标所需的时间。
During the exercise, it will allow them to get the gas they need to make it to the fight and have plenty of time to accomplish the objectives.
SteveBaty,Meld 资讯公司的主管,正在和用户体验设计占用了项目太多时间的这种谬论进行战斗。
Steve Baty, principal and user experience strategist at Meld Consulting, combats the fallacy that UX design adds too much time to a project.
在2005年双方停止战斗时,我们应该发现这次非洲持续时间最长久的内战牺牲了250万人民的生命,另有好几百万人民流离失所。
By the time the fighting stopped in 2005, Africa's longest civil war had cost 2.5m lives and displaced many millions more.
平叛的军事理论家认为打击游击队员的战斗需要时间和耐心(以及比阿富汗现有的更多外国或本地士兵)。
Theorists of counter-insurgency say that fighting guerrillas requires time and patience (and even more foreign and local soldiers than are available in Afghanistan).
经过长时间的艰苦战斗,我们将敌人从海岸击退。
We repelled the enemy from the shores after a long hard struggle.
这就是为什么她的团队首先倾向于与之前有过共事经历的经验丰富的人员合作,向这些志愿者询问是否能够在对抗疾病的战斗中倾注更多时间。
That's why her group will turn first to the experienced personnel who have worked with them before, to ask them whether then can commit more time to help with the disease fight.
他说:“在没有我们战斗部队的撤军时间表的情况下,我们是在不断给伊拉克领导人开空头支票,而不是向他们施压、要求他们调和内部分歧。”
"In the absence of a timetable to remove our combat brigades, we will continue to give Iraq's leaders a blank check instead of pressing them to reconcile their differences," he said.
根据奥巴马的撤离时间表,美军指挥官还可以指挥这只仍具作战能力的主力部队两个”战斗“季。
Obama's time frame will give U.S. commanders another two "fighting" seasons with the bulk of U.S. forces still available for combat operations.
积极的一面是,九年之后北约还在阿富汗战斗,虽然由于美国深陷伊战中导致其中很长一段时间这里都被人忽视。
More positively, NATO is still in Afghanistan after nine long years, many of them characterised by America's neglect of the campaign while it was bogged down in Iraq.
现如今,美国“无人航空系统”的飞航时间要比有人战斗机飞航时间长,更多的飞行员是在接受如何操纵无人机的训练而不是驾驶有人战斗机的训练。
There are now more hours flown by America's UAS than by its manned strike aircraft and more pilots are being trained to fly them than their manned equivalents.
人事的变动是为了创建和飞行从航空母舰起飞的无人喷气战斗机原型作出努力,该机的起飞已经落后于预定时间表两个月。
The personnel moves come as the effort to build and fly a prototype, unmanned jet combat aircraft from an aircraft carrier has fallen months behind schedule.
对于事件的类型一般包含一个较宽的分类,例如一个友善的行动,敌军行动,没有战斗的时间。
Type contains typically a broad classification of the type of event, like Friendly Action, Enemy Action, Non-Combat event.
对于事件的类型一般包含一个较宽的分类,例如一个友善的行动,敌军行动,没有战斗的时间。
Type contains typically a broad classification of the type of event, like Friendly Action, Enemy Action, Non-Combat event.
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