同时,编译引擎位于一个特殊空间,可控制电脑内部资源读入读出。
Meanwhile, the rendering engine resides in a special space that controls what resources within the computer can be read or written to.
当然,无论何时,只要玩家与电脑控制的朋友或敌人相遇,游戏引擎最终都会使用到这些属性。
Of course, the game engine ultimately will use these attributes whenever a computer-controlled friend or foe interacts with the player.
当然,无论何时,只要玩家与电脑控制的朋友或敌人相遇,游戏引擎最终都会使用到这些属性。
Of course, the game engine ultimately will use these attributes whenever a computer-controlled friend or foe interacts with the player.
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