这能帮助我们设计一份情感和游戏问卷来区分玩家的类型,看谁更可能将在线游戏时的侵略性移植到日常生活中。
This will help us develop an emotion and gaming questionnaire to distinguish the type of gamer who is likely to transfer their online aggression into everyday life.
这能帮助我们设计一份情感和游戏问卷来区分玩家的类型,看谁更可能将在线游戏时的侵略性移植到日常生活中。
This will help us develop an emotion and gaming questionnaire to distinguish the type of gamer who is likely to transfer their online aggression into everyday life.
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