这个操作将从该文件导入数据,并显示与图16所示类似的面板。
This will import the data from the file and display a panel similar to Figure 16.
面板已更新,提供了出站导入和入站导出文件夹,以帮助区分什么时候使用导入或导出。
The palette has been updated with folders for outbound imports and inbound exports to help distinguish when to use import or export.
此面板显示了在Jython脚本语言中提供的用于导入资产的wsadmin 脚本命令。
This panel shows the wsadmin scripting command for importing an asset, provided in the Jython scripting language.
选择要导入的文件(用标准Windows文件选择面板)。
Choose the file from which to import (using the standard Windows file selection panel).
点击右上角那个扳手图标,找到菜单里的选项,选择个人资料面板,点“从另一个浏览器导入”的按扭。
Click the wrench icon and go down to Options, then click the Personal Stuff tab and look for the button that says “Import data from another browser.”
要导入配置,打开WebSphereSensorEvents管理控制台并单击左侧导航面板上的ImportConfigurations。
To import the configurations, open the WebSphere Sensor Events administrative console and click on import configurations in the left navigation pane.
导入一个LTPA导出的密钥(可以使用WebSphereApplicationServer安全管理面板导出ltpa密钥)。
Import an LTPA exported key (you can export the LTPA key using a WebSphere Application Server security management panel).
只需要从面板中拖出一个导出或导入,然后放到组装编辑器工作区上。
You simply drag an export or import from a palette and drop it onto the assembly editor canvas.
导入链接子面板位于链接子面板中。在选项1或者2中选择,添加你的友情链接。遵循提供的指示说明。
The Import Links subpanel is in the Links Subpanel. Choose from either option 1 or 2 to add your blogroll. Follow the instructions provided.
跟踪器模块资源与任何其他音频资 源在Unity 中以相同的方式工作(用法一样),除了在资源导入检视面板没有波形预览显示。
The tracker module assets works the same way as any other audio assets in Unity except no waveform preview can be rendered to the asset import inspector.
跟踪器模块资源与任何其他音频资 源在Unity 中以相同的方式工作(用法一样),除了在资源导入检视面板没有波形预览显示。
The tracker module assets works the same way as any other audio assets in Unity except no waveform preview can be rendered to the asset import inspector.
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