选中对象,在旋转工具上双击,对象旋转:-30度,现在绘制完成立方体的上方(顶部)。
With the object selected double-click on the Rotate tool and rotate it -30 degrees. You have now created the top of your cube.
您可以通过定义对象的绘制方式来旋转您的正方形。
You can rotate your square by defining how you draw your object.
高速缓存将这些对象存储一个固定时间并将旋转一个线程来在需要时清除这些项,如图2所示。
The cache will store items for a fixed time and will spin a thread to prune the items as needed, as shown in Figure 2.
它们还可用于图形工作,如简化gui上对象的旋转。
They can also be used for graphics work, such as simplifying the rotation of objects on a GUI.
可以将对图形对象的操作(旋转、缩放、着色、剪切等等)应用到文本上。
The ability to apply the same operations (rotation, scaling, painting, clipping, and so on) to text as to graphic objects.
这是来自Node的变量(因此任何图像对象都可以旋转)。
This is a var from Node (thus any graphical object can be rotated).
postRotate(floatangle,floatax, floatay, floataz):按给定角度绕穿过(0, 0, 0)和(ax, ay, az)的轴旋转对象。
Transform.postRotate(float angle, float ax, float ay, float az): Rotates the object with the given angle around the axis that goes through (0, 0, 0) and (ax, ay, az).
角度为正值,则表示若您顺着正旋转轴方向观察,对象是按顺时针旋转的。
Positive values for the angle rotate the object clockwise if you look along the positive rotation axis.
如果您希望旋转已有的对象,那么您需要更新这个对象对应的坐标系统。
If you wanted to rotate the object in place, you would need to update the coordinate system to account for this.
清单4 所示代码实现不是将现有对象以中心为原点进行旋转,而是以其左上角为原点进行旋转。
The code in Listing 4 didn't actually rotate the object in place around its center, but around its upper-left corner.
这允许图形对象的相位差和旋转。
动画中用到的对象只能进行平移、缩放和旋转三种操作。
Only use translations, scales and rotations to animate each object composing the animation.
想得到无旋转角度的拼接形状,则第一个选中的对象必需是水平的,因此形状组合时我们才要先选中叶子再选中其它形状。
Want no shape, the joining together of rotation Angle is the first selected object must be horizontal, so shape combination when we first select leaves and selected other shapes.
您现在可以向任何一个旧Web浏览器对象应用SVG转换,例如,这样您可以决定将IFRAME 旋转45度,而这通常需要使用 Canvas工具。
You can now apply SVG transforms to any old Web browser object so that for example you might decide to rotate an IFRAME by 45 degrees, a trick that would usually require the Canvas facility.
自定义游戏对象将和控制器的旋转想匹配。
The custom Game Object will match the rotation of the controller.
你的对象有一些材料,这是明显的?也尝试移动,旋转,缩放和移动你的对象。
Does your object has some material on it, which is visible? Also try moving, rotating, scaling your object and moving camera.
当你描绘对象时,绘制的对象右侧将车削,就好像它是在一个陶纺轮上旋转。
When you draw the object, drawing the right side of the object will lathe as if it was spinning on a pottery wheel.
在这篇文章中,我将告诉你如何移动,调整大小和旋转的画布上的任何类型的对象。
In this article, I will show you how to move, resize and rotate objects of any type on a canvas.
这个功能的目的,是能够创造出很多组群的对象和适用的动画功能,如移动,旋转,缩放。
The purpose of this function is to be able to create groups of objects and apply animated functions like Move, Rotate, Scale.
如何移动对象在道路的同时绕自身轴线旋转它?
How to move object in a path while rotating it around its own axis?
运动通过平移,旋转,以及每一个移动对象的局部坐标系统的非一致缩放来实现。
Motion is specified by translations, rotations, and nonuniform scalings of the local coordinate system of each moving object.
当旋转你真正的手腕时候,最后加到虚拟对象上的过大的动量,就像你用一个勺子甩出去一样。
As you rotate your real hand, you end up applying excessive momentum to the virtual object as if you were flinging it with a little spoon.
拉伸、旋转操作时,应该确保操作对象在屏幕上可见。
In operating as "extrude" and "rotate", objects in using should be appearance in screen.
对3 - d坐标系中定义的对象最基本的操作就是变换、旋转和缩放。
The essential operations performed on objects defined in a 3-d coordinate system are translation, rotation, and scaling.
也尝试移动,旋转,缩放和移动你的对象。
Also try moving, rotating, scaling your object and moving camera.
总体测试平台是导弹总体测试系统内的一个关键试验设备,根据试验对象质量大、旋转中心严重不对称的特点,给出了一种解决方案。
The test platform is an important equipment to the missile test system. A way is put forward according to the characteristics of test object on overweight and unsymmetrical rotating center.
本文以涡流管内可压缩气体三维强旋转湍流流场为研究对象,采用数学分析和数值模拟方法对涡流管内流场结构进行研究。
This paper does research on the three dimensional turbulent flow fields of compressible air with highly rotation, using methods of mathematical analyze and CFD simulation.
当你要给对象定位时,你可以使用比例缩放,倾斜,旋转(SSR)。这是吉他底层的面。
Once you've chosen your orientation you can scale, shear, rotate (SSR), your bottom plane.
当你要给对象定位时,你可以使用比例缩放,倾斜,旋转(SSR)。这是吉他底层的面。
Once you've chosen your orientation you can scale, shear, rotate (SSR), your bottom plane.
应用推荐