• 同时结合课题研究三类动画技术相机动画实体对象动画环境动画进行实践

    Meanwhile, practice was taken about three kinds of animation technology including camera animation, entity object animation and circumstance animation.

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  • 这个平台还包括一个灵活新型动画框架开发者可以轻易地UI元素动起来,比如视图小工具片段画板其他任意对象

    The platform includes a flexible new animation framework that lets developers easily animate the properties of UI elements such as Views, Widgets, Fragments, Drawables, or any arbitrary object.

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  • 解决方案使用Date对象value Of方法确定动画开始多长时间

    The solution is to use the valueOf method on the Date object to see how long it has been since the start of the animation.

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  • AnimationManager控制定时器Animation对象列表中的第一发送动画消息

    The AnimationManager class controls the timer and sends animate messages out to the first item in its list of Animation objects.

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  • 组合图表框“作为对象”中选择适当动画对象序列,按序列中的元素或按类别中的元素,单击确定。

    Choose the appropriate object from the Group chart drop-down control to animate the chart as a single object, by series, by category, or by.

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  • 滤镜效果区别其他效果主要特征动画属性Filter对象不是动画显示对象的一个属性。

    The major differentiating characteristic of filter effects is that the animated property is one of a filter object, rather than animating a property of the display object.

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  • mingphp库,其中映射SWF动画中的数据类型对象:子图形图形文本位图等等

    The Ming library is a PHP library that has a set of objects that map to the data types in an SWF movie: sprites, shapes, text, bitmaps, etc.

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  • 同时需要制作精灵动画程序不得不自己排序所有对象以便他们正确顺序绘制

    Also, you will need to make your Sprite routines, and you have to sort your objects yourself, so they will be drawn in the right order.

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  • 日本绿色和平组织通过一些在校学生为主要宣传对象动画来传播他们反对捕鲸的讯息。

    Greenpeace is using an animated film in Japan, which also features school children, to get its anti-whaling message across.

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  • 图形绘图动画以及演示处理软件中,使用者视觉丰富对象打交道,所做的选择容易迷失

    In drawing, painting, animation, and presentation programs, where users deal with visually rich objects, it's easy for selections to get lost.

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  • 动画中用到的对象只能进行平移缩放旋转三种操作。

    Only use translations, scales and rotations to animate each object composing the animation.

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  • 另外,还可以使动画根据某个事件,例如onClick开始方法是将animator标记start属性设为false, 然后调用 animator对象doStart 方法。

    It can be made to start based on an event such as onClick by setting the animator tag's start attribute to false and calling the doStart method on the animator object.

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  • 3d特效:在保持完整交互性同时,可以很轻松地任何显示对象进行变换生成动画效果

    3d Effects: Easily transform and animate any display object through 3d space while retaining full interactivity.

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  • 通过这些设置一旦英雄对象状态发生了变化,就会触发一个转场动画下面完整组件实现

    With this setup, an animated transition appears whenever a hero object changes state. Here's the full component implementation.

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  • 通常可以使用动画效果对象操作后果之间关系更为清晰

    Often, you can use animation to make clear the relationships between objects and the consequences of actions.

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  • 然后使用 scaleTo()方法使其增大为 750 个,方法是动画对象使用 nextframe() 方法。

    Then I use the scaleTo() method to take it up to 750 points. I do this using the nextframe() method on the movie object.

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  • 这个功能目的能够创造出很多组群的对象适用动画功能移动旋转缩放

    The purpose of this function is to be able to create groups of objects and apply animated functions like Move, Rotate, Scale.

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  • 超文本使用嵌入式链接形成格式化网页方法,这些链接将文档彼此联结而且将网页链接到其他对象声音视频动画文件

    Hypertext is a way of formatting pages with embedded links that connect documents to one another, and that also link pages to other objects such as sound, video, or animation files.

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  • 决定是否调节对象动画使一个恒定速度播放。

    Determines whether or not the animations attached to this object should be regulated so that they animate at a constant speed.

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  • 可以针对任何对象物体任何类型动画控制器

    It works on any kind of object with any kind of animation controller!

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  • 简单动画对象复杂动画场景层次深层次脚本驱动。

    From simple animated objects to complex animated scenes with deep level of hierarchies and script-driven.

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  • 游戏开发者正在认识动画系统对象美工及程序员而言一个东西。

    D game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists (actually more for the artists).

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  • 需要一个长的动画移动多个对象

    You need to make an animation or move longer for multiple objects?

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  • 如果对象具有经过动画处理依赖项属性,则复制这些属性(未经过动画处理的)

    If the object has animated dependency properties, the base (non-animated) value of those properties is copied.

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  • 尽管的确可以显示器移动图形对象但是GDI通常一个仅有有限动画支持静态显示系统

    Although you can certainly move graphics objects around the display, GDI is generally a static display system with only limited animation support.

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  • 这个函数关键在于指定动画形式结果样式属性对象

    The key aspect of this function is the object of style properties that will be animated, and to what end.

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  • 这个函数关键在于指定动画形式结果样式属性对象

    The key aspect of this function is the object of style properties that will be animated, and to what end.

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