同时结合课题研究对三类动画技术:相机动画、实体对象动画和环境动画进行了实践。
Meanwhile, practice was taken about three kinds of animation technology including camera animation, entity object animation and circumstance animation.
这个平台还包括一个灵活的新型动画框架,开发者可以轻易地将UI元素动起来,比如视图、小工具、片段、画板,或其他任意的对象。
The platform includes a flexible new animation framework that lets developers easily animate the properties of UI elements such as Views, Widgets, Fragments, Drawables, or any arbitrary object.
解决方案是使用Date对象的value Of方法确定动画开始了多长时间。
The solution is to use the valueOf method on the Date object to see how long it has been since the start of the animation.
AnimationManager类控制定时器并向其Animation对象列表中的第一项发送动画消息。
The AnimationManager class controls the timer and sends animate messages out to the first item in its list of Animation objects.
从组合图表下拉框“作为一个对象”中选择适当的动画对象,按序列,按序列中的元素或按类别中的元素,单击确定。
Choose the appropriate object from the Group chart drop-down control to animate the chart as a single object, by series, by category, or by.
滤镜效果区别其他效果的一个主要特征是动画的属性是一个Filter对象,而不是动画显示对象的一个属性。
The major differentiating characteristic of filter effects is that the animated property is one of a filter object, rather than animating a property of the display object.
ming库是一个php库,其中有一组映射到SWF动画中的数据类型的对象:子图形、图形、文本、位图等等。
The Ming library is a PHP library that has a set of objects that map to the data types in an SWF movie: sprites, shapes, text, bitmaps, etc.
同时,你需要制作你的精灵动画程序,不得不自己排序所有对象,以便他们以正确的顺序绘制。
Also, you will need to make your Sprite routines, and you have to sort your objects yourself, so they will be drawn in the right order.
在日本,绿色和平组织正通过一些以在校学生为主要宣传对象的动画片来传播他们反对捕鲸的讯息。
Greenpeace is using an animated film in Japan, which also features school children, to get its anti-whaling message across.
在图形、绘图、动画,以及演示处理软件中,使用者与视觉丰富的对象打交道,所做的选择很容易迷失。
In drawing, painting, animation, and presentation programs, where users deal with visually rich objects, it's easy for selections to get lost.
动画中用到的对象只能进行平移、缩放和旋转三种操作。
Only use translations, scales and rotations to animate each object composing the animation.
另外,还可以使动画根据某个事件,例如onClick 来开始,方法是将animator标记的start属性设为false, 然后调用 animator对象的doStart 方法。
It can be made to start based on an event such as onClick by setting the animator tag's start attribute to false and calling the doStart method on the animator object.
3d特效:在保持完整交互性的同时,可以很轻松地让任何显示对象进行变换及生成动画效果。
3d Effects: Easily transform and animate any display object through 3d space while retaining full interactivity.
通过这些设置,一旦英雄对象的状态发生了变化,就会触发一个转场动画。下面是完整的组件实现。
With this setup, an animated transition appears whenever a hero object changes state. Here's the full component implementation.
通常,您可以使用动画效果来让对象和操作的后果之间的关系更为清晰。
Often, you can use animation to make clear the relationships between objects and the consequences of actions.
然后使用 scaleTo()方法使其增大为 750 个点,方法是对动画对象使用 nextframe() 方法。
Then I use the scaleTo() method to take it up to 750 points. I do this using the nextframe() method on the movie object.
这个功能的目的,是能够创造出很多组群的对象和适用的动画功能,如移动,旋转,缩放。
The purpose of this function is to be able to create groups of objects and apply animated functions like Move, Rotate, Scale.
超文本是使用嵌入式链接形成格式化网页的一种方法,这些链接将文档彼此联结,而且将网页链接到其他对象如声音、视频或动画文件。
Hypertext is a way of formatting pages with embedded links that connect documents to one another, and that also link pages to other objects such as sound, video, or animation files.
决定是否调节该对象的动画使之以一个恒定的速度播放。
Determines whether or not the animations attached to this object should be regulated so that they animate at a constant speed.
它可以针对任何对象物体和任何类型的动画控制器!
It works on any kind of object with any kind of animation controller!
从简单的动画对象到复杂的动画场景与层次和深层次的脚本驱动。
From simple animated objects to complex animated scenes with deep level of hierarchies and script-driven.
游戏开发者正在认识到骨胳动画系统对象美工及程序员而言都是一个好东西。
D game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists (actually more for the artists).
您需要一个较长的动画或移动多个对象?
You need to make an animation or move longer for multiple objects?
如果对象具有经过动画处理的依赖项属性,则复制这些属性的基(未经过动画处理的)值。
If the object has animated dependency properties, the base (non-animated) value of those properties is copied.
尽管你的确可以在显示器上移动图形对象,但是GDI通常是一个仅有有限的动画支持的静态显示系统。
Although you can certainly move graphics objects around the display, GDI is generally a static display system with only limited animation support.
这个函数的关键在于指定动画形式及结果样式属性对象。
The key aspect of this function is the object of style properties that will be animated, and to what end.
这个函数的关键在于指定动画形式及结果样式属性对象。
The key aspect of this function is the object of style properties that will be animated, and to what end.
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