实现地形的部分主要都是改etm实现的。
实验结果表明该模型能实现地形场景的实时浏览,提高地形场景的绘制效率。
The experiments show that and the real time dynamic browsing is achieved , thus the performance of terrain rendering is improved greatly.
利用MAPGIS实现地形图数字化是获取空间地理信息数据的主要手段之一,而图形数字化过程中会产生各种类型的误差。
To implement topographic map digitalization by means of MAPGIS is one of main means of getting spatial geographic information data, and that digitalization could bring out diversified sorts of errors.
为实现地形漫游,提出基于三角形二叉树的地形网格模型动态简化算法,实现了与视点相关的连续多分辨率简化及快速动态绘制。
This paper proposes a dynamic simplification algorithm for the terrain model based on the Triangle Subdivision Bi tree to realize continuous view dependent multi resolution rendering of terrain mesh.
基于DEM骨架特征点线进行地貌的自动综合,是通过提取DEM地形骨架特征数据来实现地貌自动综合,是对地貌自动综合新方法的探索。
It is a new approach to explore relief Automated Generalization, based on DEM skeleton characteristic point and line to automate generalize relief, through the extraction DEM terrain skeleton c.
通过提取对象的颜色、形状和近邻关系等特征,建立分类标准,实现地形图的自动分层。
And a set of features combining color, shape and topological are extracted from each object. Based on the features, a classification criterion is employed to perform the map segmentation.
通过提取对象的颜色、形状和近邻关系等特征,建立分类标准,实现地形图的自动分层。
And a set of features combining color, shape and topological are extracted from each object. Based on the features, a classification criterion is employed to perform the map segmentation.
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