本文的工作对分布实时对象计算环境下的资源管理技术做了有益的探讨。
This paper makes some contribution to the research of resource management technique under distributed real time object computing environment.
在以CORBA为基础的分布对象计算平台上,进行分布实时对象技术研究。
A deep research is performed on distributed real time object technologies in the distributed object computing platform based on CORBA.
其次,本文系统地对实时对象进行了特征分类,并阐述了实时对象模型使用线程实现的原理。
Then, it classifies real-time objects and explores the underlying theory of thread that is used in our model.
本文在前人实时对象模型的研究成果的基础上做了进一步研究,重点着眼于其基于线程的实现方法。
On the basis of former research on real-time object oriented model, this thesis undertakes in-depth research, which emphasize on its implementation with the utilization of threads.
在实时情况或其他情况(如果无法很快获得对象则或许需要替代操作)下,非零超时会很有用。
A nonzero timeout is useful in real-time or other situations where an alternate action may be required if an object is not readily available.
简言之,这意味着收集器首先逐一访问可访问的对象,将它们标记为实时数据。
In a nutshell, this means that the collector first walks through the set of reachable objects, marking them as live data.
在网站上注册一个feed后,用户便可以与其他对象分享实时数据,保留自己数据的历史记录,或创建用于网页的在线图像。
By registering a feed on the site, you can share your real-time data with other objects, keep historical records of your data, or create online graphs to use in a web page.
大多数实时收集器工作在单个对象层次上,而GarbageFirst则在区域层次上进行收集。
Whilst most real-time collectors work at the highly granular level of individual objects, Garbage First collects at the region level.
实际上,预留为幸存者空间的内存量会根据在每次收集中幸存下来的对象的百分比进行实时调整。
In practice, the amount of memory set aside for survivor space is adjusted on the fly depending on the percentage of objects that survive each collection.
使用该产品,开发人员和架构师能够轻松地创建实时事件流的查询和分析对象,以此驱动实时业务决策和告警。
Using it, developers and architects can easily create queries and analyses of real-time event streams to drive real-time business decisions and alerts.
同样地,应用程序设计也能调优性能:更少的对象创建、实时的数据库优化以及使用数据库连接池。
Similarly the application design can be tuned for performance: Fewer object creations, ongoing database refinements, and using database connection pooling.
使用编辑器在编辑模式下直接获得实时反馈,甚至是在编辑器中使用模拟模式下运行时候,在游戏中检查和操作的对象。
Get real-time feedback directly in the editor using Play in editor mode, and even inspect and manipulate the objects in the game while it is running using Simulate in editor mode.
在游戏中,3D音频应该用实时处理的方法来创建,因为我们没有办法预期声音对象的硬广在某个位置,来匹配玩家位置和头部移动。
In games, 3D audio should be created with real-time processing since we can't anticipate where sound objects will be located corresponding to the player's location and head movements.
在这个场景中,在断言事实时,Fact对象是由一个实例化的HashMap创建的。
For this scenario, a fact BOM class is created which instantiates a HashMap when the fact is asserted.
分析了工业监控系统中的分布式实时数据库的的功能与特点、结构、数据对象和事务的种类。
This paper analyzes the function characteristics and structure of the distributed real-time database, data object and transaction's type in industry monitor&control system.
采用微机联网的紧耦合网络拓扑结构、面向对象的框架设计和层次化数据分层等技术提高系统仿真的实时性和开放性。
Adopting high coupling PC network, hierarchical data structure and object oriented design techniques, we can enhance the performance of simulation system in real time and openness.
UML序列图描述了交互对象间的协作,如在实时和分布式系统中通讯实体间的信息交互。
UML sequence diagrams describe a collaboration of interacting objects, where the interactions are exchanges among communicating entities in real time and distributed systems.
但传统的PID控制由于控制对象和环境的不确定性,往往难以达到满意的实时控制效果。
But a traditional PID controller cannot obtain a good effect on real-time controlling, owing to uncertain controlled object and environment.
分析了工业监控系统中的分布式实时数据库的的功能与特点、结构、数据对象和事务的种类。
This paper analyzes the function characteristics and structure of the distributed real-time database, data object and transactions type in industry monitor&control system.
但常规的PID控制由于控制对象和环境的不确定性,往往难以达到满意的实时控制效果。
But a traditional PID controller can not obtain a good effect on line real time controlling, owing to uncertain controlled object and environment.
为了保证进行实时仿真,并行数字计算机的计算步长除与对象复杂程度有关外,还与所选数字计算机数目有关,选取较小步长必须使用较多计算机。
To ensure the real-time simulation, the step length of the parallel digital computer must be related not only to the complexity of the object but also to the number of the bigital computers selected.
多版本技术通过对象复制来解决实时协同设计系统中的冲突操作的意愿保证问题。
Intention guarantee problem of conflict operation in the system of real-time collaborative design is solved by means of object duplication in multi-edition technique.
结合RTAP实时运行环境特有的面向对象的特点,提出了一套完整的符合标准要求的建模方法及其实施步骤。
Combined with RTAP object-oriented characteristic, the article brings forward a perfect methods and step to model the SCADA.
仿真试验表明,两种模型的动态过程均符合对象的机理,同时,对实时模快的有效性进行了探讨。
The experimental results show that the dynamic process of two type model accords with the mechanism of the object, at the same time, the validity of real time capable module is discussed.
将实时数据、空间拓扑数据、设备属性数据以及对这些数据操作的函数封装为空间实体类,建立了空间实体对象。
The realtime datum, spatial topological datum, datum of facility property, and the function of operating the datum are enveloped in class of spatial entity, and then set up object of spatial entity.
在此基础上,利用浏览器帮助对象(BHO),构建了一个中文网页内容柔性过滤器,用于实时过滤由变形关键词生成的不良网页。
On this foundation, a content flexible filter in Chinese webpage which can filter the badness webpage formed by transformed keywords is built with Browser Helper Object(BHO).
如何直观、实时地展现这些数据所表征的物理对象,是能否快速、正确决策的重要依据。
How to show these physical objects that the data represented directly and real-timely is important for making decision correctly.
提出了一种模糊控制规则实时校正算法,并以散热器实验台热工系统为被控对象,研究了风循环系统送风温度的规则自校正模糊控制过程。
Taking the thermodynamic system of radiator testing stand as a controlled object, studies the fuzzy control process of rule self-tuning for supply air temperature in air circulation systems.
同时本文在自适应模糊控制系统的实时控制方面、推广对象的适用范围等方面也进行一些独到的研究。
The studies of real-time control of adaptive fuzzy control systems and how to spread out the range of plants are also contained in this dissertation.
同时本文在自适应模糊控制系统的实时控制方面、推广对象的适用范围等方面也进行一些独到的研究。
The studies of real-time control of adaptive fuzzy control systems and how to spread out the range of plants are also contained in this dissertation.
应用推荐