所以,在场景中没有光照贴图而存在动态光源的地方,就可以通过插值实时地模拟出光照。
This can be done in real time so it simulates the lighting that would occur in the scene if there were actual dynamic lights set up and not lightmaps.
光照贴图无法为移动中的物体进行实时计算,但是通过为动态光源使用灯光探测器,还是可以达到非常接近的效果。
Lightmapping can't be calculated for moving objects in real time, but it's possible to get a similar effect that you would get with dynamic lights by using light probes.
现有的IBMR方法不能有效地实时重建光照条件变化的动态场景图像。
No effective IBMR method has been presented to reconstruct dynamic scene images under changing lighting conditions till now.
该场景在双重光照贴图模式中烘焙和渲染:阴影距离以外的建筑物完全由光照贴图产生照明,而两个假人由实时灯光产生动态光照,但是不投射阴影;
The scene is baked and rendered in dual lightmaps mode: behind the shadow distance buildings are fully lit only by lightmaps, while the two dummies are dynamically lit but don't cast shadows anymore;
实验表明,在动态光照条件下,该方法在增强对象真实感的同时,能够获得较为理想的场景渲染实时性。
The arithmetic performance is analyzed, and scene realistic and real-time rendering with dynamic light are obtained by successive experiments.
实验表明,在动态光照条件下,该方法在增强对象真实感的同时,能够获得较为理想的场景渲染实时性。
The arithmetic performance is analyzed, and scene realistic and real-time rendering with dynamic light are obtained by successive experiments.
应用推荐