• 如果代码进行向量化由于正在这些当作字节进行处理意味着指令都要一次操作16 个值!

    If you vectorize this code, since you are treating the values as bytes, that means that each instruction will operate on 16 values at once!

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  • 那些日子里使用电脑意味着编写代码保存字节在这里指令周期后又再取出来放到那里

    In those days, working with computers meant writing code to save a byte here and an instruction cycle there.

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  • 因此执行字节指令访问语法节点快得多。

    Therefore, executing a bytecode instruction is much faster than visiting a syntax tree node.

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  • 过程生成方法一个内部表示,该表示字节不同但是级别要高于目标处理器本地指令

    The process involves generating an internal representation of a method that's different from bytecodes but at a higher level than the target processor's native instructions.

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  • 矢量指令作用标量矢量标量,其中标量范围字节半字

    Vector instructions operate on vectors of scalar quantities and on scalar quantities, where the scalar size is byte, halfword, word, and quadword.

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  • 如果生成字节指令序列任何细节有误那么包含这个字节码的装入jvm检验就会失败。

    If any detail of a generated bytecode instruction sequence is wrong, the class containing that bytecode will fail verification when you attempt to load it into a JVM.

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  • 一条非常有趣指令,让可以根据某种模式val1val2中的字节进行重新安排,模式是pattern中指定的。

    This is an interesting instruction which allows you to rearrange the bytes in val1 and val2 according to a pattern, specified in pattern.

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  • bytecode这样的实现演变而来,即出于简便性能考虑将虚拟机指令有效实现单一字节

    The term bytecode evolved from implementations that efficiently implemented their virtual instruction sets as single bytes for simplicity and performance.

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  • 根据操作字节 (byte)、 (word)还是长型 (long),指令的后缀可以是bwl

    The instructions are suffixed by b, w, or l, depending on whether the operand is a byte, word, or long.

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  • 记住lqd指令只能16字节边界加载所以加载期间忽略最低有效的会从内存加载已对齐的四字。

    Remember, the LQD instruction only loads from 16-byte boundaries. It will therefore ignore the four least significant bits during the load, and just load an aligned quadword from memory.

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  • 新的字符可以用于字节中的标识符中(“ + ”),一些处理引用指令发生修改,还有一个不同的方法用于处理合成组件

    There's a new character usable in identifiers within the bytecode (" + "), a modification to a pair of instructions to work with class references, and a different approach to synthetic components.

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  • 因而这会节省处理呈现时间因为浏览器需要逐个字节地读入字体指令或者对其属性

    So you've saved processing and rendering time immediately, as the browser isn't reading bytes and bytes of font instructions or alignment attributes.

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  • JVM指令形式表示代码一般称为字节下一要讨论的主题之一

    This code is in the form of instructions for the JVM, generally called bytecode, which is one of the topics for the next section.

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  • 所有指令长度都是四个字节并且字字之间对齐

    All instructions are four bytes long and word-aligned.

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  • 例如3显示Jaxen需要进行一些测试运用name函数注释节点、处理指令节点、属性节点名称空间节点进行测试。

    For example, Figure 3 shows that Jaxen needs tests that apply the name function to text nodes, comment nodes, processing instruction nodes, attribute nodes, and namespace nodes.

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  • 这个阶段主要工作确定二进制代码哪些字节可执行指令、哪些是数据

    The key work performed in this stage is to determine which bytes of the binary hold executable instruction and which hold data.

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  • 每个字节位移用于标识一个机器代码指令使用内存地址

    Each byte offset identifies a memory address used by a machine code instruction.

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  • 传送的字节可以数据可以是指令

    The transmitted byte can be data or command.

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  • 指令没有使用获取任何字节代码,因为需要跳到另一个处理程序中。现在讲述真正的指令一个虚拟PUSH

    This instruction is not using any bytecode fetcher because it doesn't need to JMP to another handler. I will now present a real instruction. A Virtual PUSH.

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  • 例如20世纪70年代存储器是以字节来衡量大小的并且非常的昂贵,复杂指令集计算主要计算,因为保存记忆

    In the 70s of 20th century, for example, memory was measured in kilobytes and was very expensive. CISC was the dominant approach because it conserved memory.

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  • 指令没有使用获取任何字节代码,因为需要跳到另一个处理程序中。

    This instruction is not using any bytecode fetcher because it doesn't need to jmp to another handler.

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  • 可以存储96或者说只有第一个3字节数组中的3要素?(SSE指令

    Can I store only 96 bit? or rather, only first 3 byte in 3 elements of array? (with SSE instuctions)

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  • 指令数据16字节

    Both instructions and data are 16 bits long.

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  • 指令指定字节存储目的地

    The instruction specifies a destination for the bytes to be stored to.

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  • 指令指定字节存储目的地

    The instruction specifies a destination for the bytes to be stored to.

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