素材编译器其实是一个构建系统,将一系列媒体文件转换成用于电子游戏最终构建版用到的媒体文件。
An asset compiler is a build system which transforms a set of media files into the media files needed for the final build of a video game.
素材编译器其实是一个构建系统,将一系列媒体文件转换成用于电子游戏最终构建版用到的媒体文件。
An asset compiler is a build system which transforms a set of media files into the media files needed for the final build of a video game.
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