本文论述了MMORPG(大型网络角色扮演游戏)中地图服务器和客户端移动功能实现。
The implementation of Map Server and Move Function of Client in MMORPG (Massively Multiplayer Online Role Playing Games) is discussed in the paper.
他想做一个“敏捷游戏开发“,意味着你可以很快的构建出一个突法其想的基于他的社交网络上用户需求的MMO(大型多角色扮演游戏).
The company wants to do “agile game development”, meaning it will quickly build out massively multiplayer online (MMO) gaming worlds based on the whims and desires of users on their social network.
文章的中心是如何起步开发你自己的大型多人在线角色扮演游戏( 原文:Massive Multiplayer Online RolePlaying Games) (MMORPG)(译者注:俗称:网络游戏,网游)。
This article will focus on the first steps in building your own Massive Multiplayer Online Role Playing Games (MMORPG).
每一天,数以百万计的用户交互协作关系,并形成,彼此通过网络环境下的化身,被称为大型多人在线角色扮演游戏。
Every day, millions of users interact, collaborate, and form relationships with each other through avatars in online environments known as Massively Multi-User online Role-Playing Games (MMORPGs).
每一天,数以百万计的用户交互协作关系,并形成,彼此通过网络环境下的化身,被称为大型多人在线角色扮演游戏。
Every day, millions of users interact, collaborate, and form relationships with each other through avatars in online environments known as Massively Multi-User online Role-Playing Games (MMORPGs).
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