• 显然减少庞大的多边形量。

    This can obviously reduce your polygon counts quite a lot.

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  • 平面多边形定义了草样式

    The poly count of the plane defines the amount of grass (patterns).

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  • 能够看到非常详细实时渲染结果无论多边形

    See extremely detailed results at render time regardless of polygon count.

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  • 每个模型多边形量总600700的

    The total poly count per model goes from 600 to 700 tris.

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  • 今天大多显卡多边形并是真正问题

    On most graphics CARDS today, polygon count does not really matter.

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  • 基本曲率了解多边形及其创建平滑曲率中的重要性

    Basic curvature: Understanding polygon count and its importance in creating smooth curvature.

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  • 分割-运行时底层细节多边形模型的基础上,提升直观多边形

    To increase at runtime the number of visible polygons from a low detail polygonal model.

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  • 模型透明通道使用不仅减少使用多边形而且是让模型容易的工作

    The use of transparency within a shape not only reduces the amount of polygons used but also makes the shape easier to work with.

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  • 透明通道贴一面的贴图要比建造单个栅栏容易得当然也有更减少多边形

    Texturing one face with transparency is a lot easier than building individual fence posts and of course is cheaper in polygon count.

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  • 所有以上只是建立好的模型的例子,使用这些多边形量向导当示范的,没有确定

    All the above are just examples of shapes created, these are demonstrated as a guideline to polygon counts that were used and not a definite number.

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  • 这样可以将手中每个物体多边形限制一定总的多边形数达到50万时,场景就变的不可绘制

    This way you can limit the amount of polys per object you are working on, making it all a lot less painfull when your total polycount is reaching the 500.000 mark.

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  • 允许充分利用机器计算能力不仅允许更高多边形使得艺术家更短时间内创造出更多艺术

    This will allow you to fully harness your machine's computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time!

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  • 分辨率模型表面简化算法简单的模型来近似表示原始的高分辨率模型,减少模型表示多边形从而加速场景绘制

    Many resolution ratio model surface simplify algorithm come with one simple model approximate to say the primitive high-resolution model, reduce polygon that model show count, accelerate scene draw.

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  • 包含着很多多边形,但是这些多边形大多永远排除视野以外,对于一个大型据库地形据库来说重要的。

    This can be very important for large databases that contain may polygons, most of which will not be in the field-of-view at any one time such as a terrain database.

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  • 多边形飞船尺寸的关系?三角形

    Total poly budget on target compared to dimensions of ship ? In triangles.

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  • 多边形飞船尺寸的关系?三角形

    Total poly budget on target compared to dimensions of ship ? In triangles.

    youdao

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