想想不断流行的PC游戏:即使是网络中心化程度最高的多人在线游戏也大量依赖于客户端的性能来渲染它们的画面。
Consider the ongoing popularity of PC gaming: Even the most network-centric multiplayer online games rely heavily on thick client software to render their graphics.
想想不断流行的PC游戏:即使是网络中心化程度最高的多人在线游戏也大量依赖于客户端的性能来渲染它们的画面。
Consider the ongoing popularity of PC gaming: Even the most network-centric multiplayer online games rely heavily on thick client software to render their graphics.
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