一般的经验是,压缩音频(或模块)最好是长文件,如背景音乐或对话,未压缩的用于短声音效果更好。
As a general rule of thumb, compressed audio (or modules) are best for long files like background music or dialog, and uncompressed is better for short sound effects.
我们可以把所有的这些部分想象成声音的构建模块,从而我们就能以图形的形式将声音视作一个模块图表,在不同的模块中用直线来连接。
All of these parts can be thought of as building blocks or modules in the sound, and we can graphically visualize a sound with a block diagram, drawing connections between blocks.
为了简化声音重发系统中的串音消除模块结构,提出了级联形式的逆滤波器设计方案。
To simplify the crosstalk cancellation block in sound rendering systems, the scheme of cascade inverse filter is proposed.
该音乐存储和回放电路包括乐谱存储模块、音符产生模块、声音输出模块和点阵显示模块等。
The circuit consistute of the rhythm memory block, the notes generation block, the voice output block and the dot array display block.
游戏声音处理模块比较简单,该模块使用了MIDP2.0标准API实现,但不同的手机机型支持不同的声音格式和API,论文中将会有详细介绍。
The module is compiled by using a standard API in MIDP2.0. But different phone equipment supports different sound format and API. The paper will describe the differences in detail.
系统硬件电路包括音频数字信号源实现声音信号产生、数字声强级控制、多机数据通信、液晶显示和电源等模块单元。
System hardware circuit audio digital signal source achieve this functions: sound signals, sound intensity level control, data communications, liquid crystal display, alarm and power.
音频处理:内置汉声音响音频处理模块。
音频处理:内置汉声音响音频处理模块。
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