以MULTOS虚拟机为例,论述了基于堆栈式虚拟机的汇编器及连接器的开发方法。
In this article, MULTOS virtual machine as a example, it describes how to develop an assembler and a linker of stack based virtual machine.
并不是所有的应用都适用瓦片式管理。传统的堆栈式窗口管理模式也是非常有效的。让窗口重叠和浮动于屏幕的任何地方。
Since not all applications suit tiling, a more traditional stacking window manager mode is also available, allowing Windows to float at any screen location and overlap.
让我们澄清一下:记忆23000个词需要很长的时间,这也是为什么一个纯的堆栈式记忆方法能够在你应付大量数据的时候能够显著地提高你的记忆力。
Let's be clear: Memorizing 23,000 words takes a long time, which is one reason why a pure stacking mechanism can be greatly improved upon when you're dealing with Numbers that big.
通过指定一个特定的绑定,WCF客户端或者服务隐式地创建了实现一组特定通信行为的通道堆栈。
By specifying a particular binding, a WCF client or service implicitly creates a channel stack that implements a particular set of communication behaviors.
通过在分布的客户应用程序堆栈中捕获端对端的事件,并使之相互关联,该工具提供更多的分布式应用程序问题的结构化分析。
By capturing and correlating end-to-end events in the distributed stack of a customer application, this tool provides a more structured analysis of distributed application problems.
在没有全套的命令行实用工具时,可以凑合使用嵌入式lamp堆栈。
Embedded LAMP stacks can make do without a full set of command-line utilities.
如果在初始化连接之前,客户端进程没有显式发布bind系统调用,则堆栈负责本地套接字上的隐式绑定。
If the client process has not explicitly issued a bind system call before initiating the connection, implicit binding on the local socket is taken care of by the stack.
基于Linux的嵌入式系统通常采用一个规模更小的内核和应用程序堆栈,这比提供的嵌入式设置更适合受限制的环境。
Linux-based embedded systems typically employ a smaller footprint kernel and application stack that is better for the constrained environment than an embedded setting provided.
自己调用自己的程序的说法。递归一般在嵌入式系统中是不充许的,因为它常常占有大量的堆栈空间。
Said of software that calls itself. Recursion should generally be avoided in an embedded system, since it frequently requires a large stack.
堆栈突然挡住去路,我们必须使用线程,或将状态明确存储在对象中,或者构建显式的可切换堆栈等等。
Suddenly the stack is in the way, we must use threads, or explicitly store state in objects, or build explicit, switchable stacks, and so on.
递归一般在嵌入式系统中是不充许的,因为它常常占有大量的堆栈空间。
Recursion should generally be avoided in an embedded system, since it frequently requires a large stack.
此元素可能在将来的CLR版本中被完全忽略或被始终用于选定的内部线程的显式堆栈大小替换。
This element might be ignored completely in future versions of the CLR, or replaced by explicit stack sizes that are always used for selected internal threads.
此元素可能在将来的CLR版本中被完全忽略或被始终用于选定的内部线程的显式堆栈大小替换。
This element might be ignored completely in future versions of the CLR, or replaced by explicit stack sizes that are always used for selected internal threads.
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