基于点的绘制技术使用离散的三维密集点云来表征模型表面,目标是采用点元作为基本绘制单元在三维密集点云中重构出连续、视觉等价的模型表面。
Point-Based Rendering uses discrete and crowded point cloud to represent the surface of model, and it's goal is to reconstruct a continuous and equivalent surface from the point cloud.
基于点的绘制技术使用离散的三维密集点云来表征模型表面,目标是采用点元作为基本绘制单元在三维密集点云中重构出连续、视觉等价的模型表面。
Point-Based Rendering uses discrete and crowded point cloud to represent the surface of model, and it's goal is to reconstruct a continuous and equivalent surface from the point cloud.
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