介绍数控铣床图形编程系统的特点和结构。
This paper introduces the architecture of graphic programming system. and working principle, and characteristics on CNC milling machine.
什么是面向图形编程?
用GUI图形编程界面的方法控制一些按钮。
GUI graphical programming interface with methods to control some of the buttons.
但仍需注意的是:首先应对TC的图形编程有点了解!
But still need attention are: first response to TC 's little understanding of graphics programming!
这种设计方法也可以用来设计其他语言的图形编程工具。
This design method could also be used to design graphical programming tools for other programming languages.
进行三维图形编程需要掌握大量的三维图形技术及数学知识。
It needs to grasp a large number of the three-dimensional graphics technology and mathematical knowledge for them.
本文介绍了一种以图形编程语言为基础的传感器综合实验系统。
A synthetic experimental system based on a graphic programming platform is discussed in this paper.
从一个简单的实例出发,逐步介绍图形编程的各个环节和编码实现。
From a simple example, the graphical programming gradually introduced into various links and Coding.
上位机图形编程功能,以直接操作方式实现了图形编程的人机交互方式。
Computer Human Interaction is carried out by the PC Graphics programming with direct operation.
运用虚拟仪器集成的设计思想,利用可视化图形编程环境,实现了多功能虚拟仪器软面板;
The soft panel of virtual instrument with multi function is obtained by use of the integrated design idea of virtual instrument and of the environment of visualized graphic programming;
图形编程通常被认为是高级的题目,但是有了恰当的工具,它便不再困难了,并且能够帮助我们更清楚的了解编程。
Graphical programming is usually considered a more advanced topic, but with the proper tools it is not much harder, and it will help to make things more clear.
鉴于两者的优越性,提出一种新的编程方法,将图形编程和宏编程相结合,用图形化的方法形成对宏程序的调用指令。
Considering the advantages of the two ways, a new approach is proposed which combines them with each other by using graphs to form macro-call instruction.
最后导致诞生了两个不同的领域 :硬件加速和图形编程。 前者围绕于Direct3D构建,后者则围绕于 GDI 。
The result was that there were two different realms of hardware acceleration and graphics programming – one built around Direct3D and the other around GDI.
既是一个参考和指南,这本书将很快证明必不可少的,无论你是一个技术总监,图形编程,建模,动画,或业余爱好者。
Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.
针对游戏机器人开发平台在图形编程过程中可能出现的错误,提出了一种基于契约式设计思想的程序设计语言扩展方式。
An expansion method for programming language based on design by contract is proposed while some errors may be happen during the game robot designing with graphical editor.
用libtiff进行图形编程,第1部分讨论了tiff的不足之处,并指导您使用libtiff库来处理黑白图像。
Part 1 discusses some pitfalls with tiff and guides you through use of the libtiff library for black-and-white images.
它的目的是为自动测试系统提供一个可视化图形编程环境,用户不需要熟悉高级编程语言,利用它便能方便地组建自动测试系统。
Its aim is that it can provide a visual programming environment for users who can build ATS conveniently through the software without knowing advanced programming language.
将这两种方法获取的空间曲线数据与手工计算获取的数据进行对比分析,结果表明该图形编程系统精度高,效率快,更有效地满足实际应用。
Compared the space curve data from the two methods and formula's calculation by hand, the result indicates the system which held is higher precision and effective satisfied with practical application.
实际上,事件编程很到程度上源于图形用户界面的出现。
Indeed, event programming was largely spurred by the advent of graphical user interfaces.
它至少需要图形用户界面(GUI)服务,通常还需要相当细致的安装和多个编程的过程。
It requires at least graphical user interface (GUI) service, and often a rather delicate installation, and multiple programmed processes.
在主流语言中,基于事件的接口通常使用回调函数实现,这是一种在图形用户界面(GUI)之类的编程中常见的方式。
In mainstream languages, event-based interfaces are usually implemented using callback functions, a style familiar in graphical user interface (GUI) programming and the like.
技术基础正在进行重新设计,从而使得它对于编程语言和所支持的图形工具集来说是不相关的。
The technical underpinnings are being redesigned to be neutral with regard to the programming language and the graphical toolkit supported.
其编程范围涵盖了人工智能,图形,网络,工具,游戏可玩性等各个方面。
The programming disciplines include artificial intelligence, graphics, network, tools, gameplay, and is pretty much limitless.
因此,编程概念的图形化表达不会减少所涉及的编程工作量.
Thus, graphical representations of programming concepts do not reduce the amount of programming involved.
因此,编程概念的图形化表达不会减少所涉及的编程工作量 .
Thus, graphical representations of programming concepts do not reduce the amount of programming involved .
因此凭什么说图形化操作会比使用c语言手工进行编码的编程工作量要少呢?
So why does the operation require less programming than coding it by hand in c?
如前所述,理想状态下,设计师应该能够执行单独处理,只关注图形设计,而开发人员应该能够将注意力集中在编程上。
Ideally, as discussed above, a designer ought to be able to perform a single process, working purely on graphic design, and a developer should be able to focus purely on coding.
本系列文章的第1部分和第2部分着重介绍了文本元编程系统系统;然而,很多元编程系统实际上都是图形化的。
Parts 1 and 2 in this series focused on textual metaprogramming systems; however, many metaprogramming systems are graphical in nature.
业务状态机(business state machine)是业务分析师可以通过图形工具创建流程的另一个编程框架,并且在流程设计引擎中执行。
A business state machine is another programming metaphor that a business analyst can create with graphical tools, yet executes in a process choreography engine.
本文将通过例子说明如何使用Adobe svg格式和PHP编程语言创建漂亮的交互式图形。
In this article, I demonstrate how you can use the SVG format with the PHP programming language to create pretty and interactive graphics.
应用推荐