在计算机图形学研究领域,不规则物体的真实感图形生成技术一直是最具有活力、最具有挑战性的研究方向之一。
Technique of generating realistic graphics especially for those irregular objects is one of the most challenging, active subjects in computer graphics.
从高分辨率图形自动生成缩略图的技术已经很成熟了,可以在其中选择比较合适的解决方案。
Technology for automatically creating thumbnails from higher resolution graphics is readily available — some solutions provide more elegant results than others.
我解释了如何生成条形图,相同的技术也适用于其他的图形,如导航按钮、技术图纸、uml模型等。
I illustrated the technique with a bar chart, but the same technique applies for other images such as navigation buttons, technical drawings, and UML models.
本文对虚拟现实中实时图形生成和显示技术作了详细的介绍。
This paper gives a detailed description of techniques for realtime graphic generation and display in virtual reality.
实现了利用友好的图形用户界面输入槽型设计参数来控制铣刀片复杂槽型生成的关键技术。
A key technology that controlling the building of complex groove of milling insert by inputting the groove design parameters based on friendly graphical user interface was accomplished.
采用图形驱动技术生成操作票;
The operation order is prepared by using graphic driving technology.
图形用户界面(GUI)采用快速原型法生成,具有一些不同于传统软件的特性,使得传统软件测试技术不能直接应用于GUI。
Graphical User Interface (GUI) is created with rapid prototyping, has characteristics that differ it from traditional software, so test techniques for traditional software can't directly apply to GUI.
它首先介绍了自动代码生成技术;然后介绍了XML脚本标记语言;最后描述了TSL模板脚本语言在图形化用户交互系统中的应用。
It introduced the first automatic code generation technology; then introduced the XML markup language script; last TSL template described in the scripting language graphical user interaction systems.
通过分析可得,分形技术是实现复杂雕刻图形自动生成的重要途径之一,在雕刻艺术中,分形技术有广泛的应用前景。
Based on its analyses, the fractal technique is an important way for automatic generation of complex engraving graphics, it will be very useful in the field of art carving.
虚拟世界是由人工智能、计算机图形学、人机接口技术、传感器技术和高度并行的实时计算技术等集成起来所生成的模拟世界。
The virtual world is a simulated word that is composed of artificial intelligence, computer graphics, man-machine interaction technology, sensor technology, highly computerized technology.
数字曲线的生成无论是对计算机图形学还是虚拟现实,都是一个极为重要的基础技术。
Generating digital curves is a very important basic technology either in computer graphics or virtual reality.
几何图形概念、摄影技术等作为现代元素对于《格尔·尼卡》的视觉建构和意义的生成有着不可忽略的重要作用。
Geometry concepts and modern elements such as photography technology for the construction of the visual guernica meaning and should not be neglected in the formation of a role.
研究了动画生成的关键帧技术,基于图形的矢量表示法,提出了一种通过网格化一个三维物体来生成中间画的算法。
A new method of generating in-between was put forward by meshing a three-dimension object based on the presentation of vector graphics.
可视化系统最重要的目标是利用计算机技术,生成实时的、真实感强的图形。
The most important target of visualization system is creating real virtual world using computer technology.
图形用户界面(GUI)测试是软件测试中十分重要的一环,目前图形用户界面的测试主要集中在测试用例的自动生成和录制回放技术的研究。
Graphical User Interface (GUI) test is a main part of software test. The research of GUI automatic test mainly concentrates on auto-generating of test script and automatic test of record-playback.
可视化检索技术是图形生成和语义检索相结合的一种新技术。
Visual retrieval is a new technology which integrates graphic generation with semantic retrieval.
作者认为综合应用计算机生成的动态3维图形,高画质图象投影和多媒体技术,可获得比物理模拟更真实的仿真效果。
The synthetic utilization of 3 dimension graphs produced by computer, high quality projecting and multimedia video makes better results than known marine simul…
文章介绍了基于点绘制技术的原理和比较有代表性的点绘制方法,探讨了外形非常复杂的不规则几何体在计算机图形绘制中生成的物体表面空洞的处理方法。
It introduces the principle of the point-based rendering and some representative methods, discusses a way to deal with some holes on the surface which make in drawing the irregular geometric form.
带有复杂型曲线插值约束的细分曲面的生成,是计算机图形学及几何造型技术等领域所关心的一个问题。
Generating subdivision surfaces with complicated curve interpolation constrains is a concerned topic for computer graphics and geometric modeling.
本文主要介绍、归纳、比较在逼真图形生成过程中的各种消隐算法、各类阴影生成算法和纹理影射技术,并对光线跟踪法作了系统介绍。
Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.
本文通过实例介绍轴对称物体图形的生成和阴影表示的图形处理技术。
This paper introduces the graphics processing technology of generation and shadow display of graphics for objects of axial symmetry by giving samples.
第三章结合计算机图形学和计算机仿真技术,解决了堆石坝填筑施工过程二维、三维形象面貌生成的建模和实现问题;
In chapter 3, combining the computer simulation technology and the computer graphics, the planar and three dimensional animation showing the figure in different construction stages are achieved.
体绘制技术常用于3维体数据场的可视化,其虽然可以生成高质量的投影图像,但通常不能绘制由体数据与点、线、面图形组成的混合场景。
Volume rendering is often used for 3d volumetric datasets visualization. It can generate high quality images, but can not render volumes and polygons combined scenes.
运用面向对象技术,抽象出二维分形图形类,二维分形图形类能够根据模板文件的实际参数动态生成各种分形图对象。
Based OO technique, abstracts a class of 2d fractal images, according to the real parameter of template file, the class is able to dynamically produce various kinds of fractal objects instance.
运用面向对象技术,抽象出二维分形图形类,二维分形图形类能够根据模板文件的实际参数动态生成各种分形图对象。
Based OO technique, abstracts a class of 2d fractal images, according to the real parameter of template file, the class is able to dynamically produce various kinds of fractal objects instance.
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