将图层混合模式设置为正片叠底。
将图层混合模式设置为颜色。
更改图层混合模式为正片。
图层混合模式设置为“叠加”,然后把它移到盖子形状的下面。
Set the Layer Mode to Overlay and place it just below the cap shape.
这通过选择新的图层就很容易实现,然后将图层混合模式改为“正片叠加”。
This is easily done by selecting the new hatch layer, then choosing "Multiply" in the layer blend mode drop down in the layers palette.
为了解锁图层,点击在图层面板的顶部(在图层混合模式的下方)的黑锁图标。
To unlock the layer, click on the black lock icon from the top area of the Layers Panel (underneath the blending modes).
使用较小的画笔绘制镜头上的一些行。更改图层混合模式为屏幕,不透明度降低到15%。
Usesmaller brush to draw some lines on the lens. Change layer blend mode to Screenand reduce Opacity to 15%.
下一步,把x射线的图层(最上面的图层)的图层混合模式调整为叠加模式,混合模式在图层面板左上角的下拉菜单中找到。
Next, set the blend mode of the X-ray layer (the top layer) to overlay. Blending modes are found in a drop-down menu in the top left corner of the layers palette.
实际上我只花了一点时间来抠树,因为一般情况下,树木比地面的颜色深一些,我只需要将图层混合模式设置为“变暗”即可。
I spent very little time actually cutting them out. Since the trees are typically darker than the ground, I just set the layer blend mode to "darken".
然后将这个图层的混合模式设置为叠加,并用蒙版圆滑转角。
Then set the layer to Overlay blending mode and use a mask to round off the corners.
双击圆角矩形图层然后添加8白色描边,宽度为8px,混合模式为叠加然后调整透明度为30%,这样就会有一个很酷的透明效果- _。
Double click on the rectangle's layer and add an 8px white stroke. Change the Blend Mode to Overlay and drop the opacity to 30% to give a cool transparent effect.
双击圆角矩形图层然后添加8白色描边,宽度为8px,混合模式为叠加然后调整透明度为30%,这样就会有一个很酷的透明效果-_
Double click on the rectangle’s layer and add an 8px white stroke. Change the Blend Mode to Overlay and drop the opacity to 30% to give a cool transparent effect.
现在将水彩图层的透明度减少到70%左右,将覆盖模式设置为混合模式。
Now decrease the opacity of the watercolor layer to about 70% and set its blend mode to Overlay.
将它的混合模式设为正片叠底,不透明度为35%,并应用下列图层样式。
Set it to Multiply with 35% Opacity and apply the following layer styles.
首先,新建图层,黑色填充,混合模式为颜色加深。
First, add a new layer and fill it with black, then change the Blending to Color Dodge.
使用这种混合模式消除了图层的明亮的区域,并保持该层中最黑暗的部分,这就是我把草地变亮几乎为白色的原因。
Using this blend mode removes the light areas of the layer and keeps the darkest sections of the layer, hence why I lightened the grass to almost white.
更改星星图层的混合模式为滤色,并降低不透明度到大约20%。
Change the blend mode of the stars to Screen and drop down the opacity to around 20%.
更改图层的混合模式为叠加。
更改“纹理”图层的混合模式为正片。
“纹理”图层的混合模式更改为柔光。
最后,将颜色图层的混合模式设置为“叠加”。这将帮助把颜色融合到图片中,并让暗色的线条在下面显现出来。
Finally, set the blend mode of the colorized layer to "Overlay". This will help blend the color into the image and let the darker line work underneath show through.
在该图层上混合模式更改为柔光,然后不透明度降低至约38%。现在向您高光图层添加下列混合选项。
Change the blend mode to Soft light on this layer, and then lower the opacity to around 38%. Now add the following blending options to your highlight layer.
选择图层的混合模式为“叠加模式”,将颜色融入到图片里。
Set the layer blend mode to "Overlay" to set the color into the image.
更改图层的混合模式为柔光。
再将阴影图层的混合模式设为“叠加”,以使阴影更好的融合到原图的色调中去。
I set this layer's blend mode to "overlay" to give the inner Kitty a little more pop.
设置图层的混合模式为“叠加模式”。
通过设置纹理图层的混合模式的“叠加”,就能将颜色和纹理与白模合并在一起。
By setting the texture layers to "Multiply" in the layer blend mode dropdown, I was able to merge the colors and textures with the shading of the clay model base.
通过设置纹理图层的混合模式的“叠加”,就能将颜色和纹理与白模合并在一起。
By setting the texture layers to "Multiply" in the layer blend mode dropdown, I was able to merge the colors and textures with the shading of the clay model base.
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