缺陷是对图像尺寸变换鲁棒性不强。
The flaw is not strong to the picture size transformation robustness.
虚拟的图像尺寸也可能大于或者小于显示范围。
The virtual image size may also be larger or smaller than the display extent.
是否由新的图像尺寸?
改变图像尺寸是多速率系统的重要应用之一。
Image size conversion is an important subject in the applications of the multirate signal processing systems.
首先我将阐述图像尺寸和分辨率之间的反比关系。
First I address the inverse relationship between image size and resolution.
但获得的光声图像存在像素不足、图像尺寸小等缺点。
However, the size of photoacoustic image is too small and the amount of picture elements is too minor.
最后,讨论了基于两幅图像尺寸的人体体积计算方法。
At last, method to account human body volume with body size come from dual-image was discussed.
拨号上网用户数量已经逐年减少,可接受的图像尺寸已经越来越大。
The ever decreasing amount of dial-up Internet users continues to push acceptable image sizes up and up.
你只需选择图像尺寸和质量,然后点击渲染,一切搞定!
Just choose the image size and quality you need, and click Render.
对与屏幕截图,最重要的考虑因素是图像尺寸、文件格式和可用的工具。
The most important considerations for screen captures are size, file format, and available tools.
计算了图像比例尺,方便的将数字图像尺寸转换为实际尺寸;
Design the image scale, convenient of convert the numerical image size as actual size.
截取二值人眼区域之后,利用图像尺寸归一化几何约束条件定位人眼。
After cropping eye area from binary face image, we use image-size normalization geometrical conditions to detect eyes.
真实的图像尺寸为112x92,列向量堆积对应人脸库矩阵的每一列。
The real image size is 112x92, the corresponding column vector face database matrix accumulation of each column.
相片管理包括缩略图的自动创建,图像尺寸重设,旋转,排序,字幕及搜索等。
Photo management includes automatic thumbnail creation, image resizing, rotation, ordering, captioning, searching and more.
物理尺寸:一个图像的物理尺寸取决于两个因素:屏面上的图像尺寸大小和文件尺寸大小。
The physical size of an image is based upon two things: The size of the image on the screen and the file size.
如果需要的话,应该增加黑滴的数量,这点很重要。侧部和底部遮蔽是由黑滴数量和图像尺寸决定的。
It is important to add only the amount of black drop needed. Side and bottom masking determined by the amount of black drop and image size.
为了确保渲染的效果图和我们的图像尺寸相同,执行窗口右侧的 渲染树>渲染 ,并设置高度和宽度为3613和5000 。
To make sure the rendering will have the same dimensions as our piece, on the right side go to Shader Tree > Render and set the width/height of the scene to 3613/5000.
我们不得不扩大图像的尺寸。
这样你可以创建只需要16色调色板的图像,让文件的尺寸保持最小并能被快速下载。
This way you can create images with palettes of 16 colors, keeping the file size extremely small and fast to download.
现在我们已经知道了这个标签的尺寸,让我们将基线放置在距离图像顶部40像素的位置并使其水平居中。
So now that we have the label dimensions, let's place the baseline 40 pixels from the top of the image and center it horizontally.
放大该按钮的尺寸可以看到按钮现在已显示图像。
Enlarge the size of the button to see that the button now displays the image.
举例来说,你能通过规定上传图片的具体尺寸,而避免进行在服务器端的图像操作么?
For example, can you suggest that people upload images of a specific size instead of doing the image manipulation on the server side?
在这里,内容上同样采用了大量的平移对称,从内容块的尺寸到内容块周围的附加图像。
Here again we see a lot of translational symmetry in the content, from the size of the content blocks to the additional imagery surrounding those blocks.
避免更改图像的尺寸。
在非常有限颜色表的小尺寸里,GIF图像比jpg的小。
At small sizes with very limited color tables, GIF images can be smaller than JPG files.
他拍摄了几百张鲸鱼高清晰度照片,然后将一张张拼凑成一个原尺寸大小的图像。
He takes hundreds of high-resolution pictures of a whale and then put piece to piece together to create a life-sized image.
艾里斑的亮度(点光源恒星的图像亮度)正比于孔径尺寸的四次方。
Airy disk brilliance (the brightness of a point-source stellar image) is proportional to the fourth power of aperture.
代码负责向这个viewport中写入数据,然后这个viewport自动实现到图像的物理尺寸的自动映射。
The code writes to viewport, and the viewport does the mapping to the physical size of the image automatically.
代码负责向这个viewport中写入数据,然后这个viewport自动实现到图像的物理尺寸的自动映射。
The code writes to viewport, and the viewport does the mapping to the physical size of the image automatically.
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