在IEEE - 14测试系统的计算结果表明,算法反映了安全因素和经济因素的关系,有助于建立电力市场中合理的用户电价体系。
Numerical result from IEEE-14 test system shows that the presented algorithm reflects the relationship of security and economy and is helpful to construct reasonable pricing system in power market.
由于词序相似度是影响简拼搜索排序结果的主要因素,该文提出了基于向量距离计算词序相似度的算法。
Since word order similarity is the main factor to the ranking results, an algorithm based on vector distance is devised to compute word order similarity in this paper.
磁场分布是影响磁粒研磨加工的重要因素之一,研究磁场分布的主要方法是数值计算法。
The distribution of magnetic field is one of the important factors that affect magnetic abrasive finishing. The main method of this research is numerical calculation.
在基于时间的无线定位系统中,时间估计算法的精度和复杂度是衡量系统性能的关键因素。
In the Time-based Radio Location system, the precision and complexity of the time estimation algorithm are the key factors that affect the system performance.
在聚类的过程中簇间距离计算的准确性是影响算法性能的重要因素。
The cluster distance computing method is the key issue affecting the performance of hierarchical clustering algorithm.
传感器网络由于资源受限,定位算法需要综合考虑定位精度,网络构建成本,通信、计算开销等多方面因素。
Because of restricted resources, localization algorithms in wireless sensor network need to consider location accuracy, price of network and costs of communication and computing in general.
本文用圆弧滑动计算法探讨了这种误差的大小、影响因素及变化规律,提出了减少误差的措施。
The range and the variation of the errors, and the influential factors are studied in this paper through the circular arc method. The measures for decreasing the errors are advanced.
在离散元等三维非连续介质数值分析方法中,快速高效的接触检索算法是控制计算效率的关键性因素之一。
Fast and efficient contact detection algorithm is one of the most important key techniques to control computational efficiency in 3d discontinuous analysis such as the distinct element method.
光线投射法是一种重要的体绘制算法,但直线上采样点的确定和采样值计算是非常费时的,也是影响体绘制实时性的重要因素。
Ray casting is an important algorithm in direct volume rendering, but it has the disadvantages of the large amount of computation and inefficient computation of sampling-points.
光线投射法是一种重要的体绘制算法,但直线上采样点的确定和采样值计算是非常费时的,也是影响体绘制实时性的重要因素。
Ray casting is an important algorithm in direct volume rendering, but it has the disadvantages of the large amount of computation and inefficient computation of sampling-points.
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