当然,这类奇闻中的疑难处当然在于人们无法区别因与果。
Now the snag in this sort of anecdote is of course that one cannot distinguish cause and effect.
用数学术语讲,这一模型是“非线性的”,表示“因与果之间是不成比例的”。
In mathematical terms the models are "non-linear", meaning that effects need not be proportional to their causes.
由此足见,因果两者具有同一的内容,而因与果的区别主要是设定和被设定的区别。
Both cause and effect are thus one and the same content: and the distinction between them is primarily only that the one lays down, and the other is laid down.
如果固执着因果关系的本身,则我们就得不到这种关系的真理性,而只能看到有限的因果性,而因果关系的有限性就在于坚持因与果的区别。
If we stick to causality as such, we have it not in its truth. Such a causality is merely finite, and its finitude lies in retaining the distinction between cause and effect unassimilated.
每个消费者都将成为反射镜像与反射体,既是因,也是果。
Every consumer becomes both a reflection and reflector, a cause and an effect.
与游戏中NPC的交谈虽然与现实中的人有所差距,但它会让你更专注于去体会因和果。
It's no match for real human conversation, but it does immerse you in the practical experience of cause and effect.
该问题已成为当前社会各界关注的热点,然而,就商品住宅价格与土地价格孰因孰果的问题,存在着很大的争议。
This thesis has become a hot topic in our society, however, there's a big dispute about their causality.
该问题已成为当前社会各界关注的热点,然而,就商品住宅价格与土地价格孰因孰果的问题,存在着很大的争议。
This thesis has become a hot topic in our society, however, there's a big dispute about their causality.
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