静态编译可以产生最佳的交互式性能,因为没有运行时编译行为来影响用户预期的响应时间。
Interactive performance is best covered by static compilation because no run-time compilation activity interferes with the user's response-time expectations.
这样做提高了交互式应用程序的响应,并且与任何其他技术相比,可以更有效地减少延迟。
This enhances the response of interactive applications and reduces latency much more than any other technique.
交互式应用程序(如文本编辑器)不需要处理大量数据,但是它需要及时响应用户的按键。
An interactive application like a text editor generally doesn't need to process large volumes of data, but it is important that it be responsive to user keystrokes.
运行IBMDataMovementTool . sh- console命令并通过交互式用户响应指定参数值。
Run IBMDataMovementTool.sh -console command and specify values of the parameters through interactive user response.
IBMSupportAssistant中的大部分数据收集器脚本本质上是交互式的,要求用户对关键问题作出响应。
Most data collector scripts in the IBM Support Assistant are interactive in nature and require responses to critical questions.
通常,降低swappiness可以提高交互式应用程序的响应能力,但是会降低系统的总体吞吐量。
In general, reducing swappiness will make your system more responsive for interactive apps but will slow down overall throughput.
交互被看作是点对点的消息交换(也就是一条有显式响应的请求、一条无响应请求或者单独一条单向通知)。
Interactions are considered peer-to-peer message exchanges (that is, a request with an explicit response, a request with no response, or a single one-way notification).
以这种模式运行时,您将转到普通的交互式会话,并在其中为脚本的提示提供响应。
When running in this mode, you will be taken to an ordinary interactive session, where you supply the responses to the script's prompts.
一旦交互式会话完成,以后就可以使用此响应文件执行相同的脚本,而不需要显式的用户输入。
Once the interactive session has completed, you can use this response file to execute the same script in the future without the need for explicit user input.
类似地,交互式应用程序可以很快地从本地代码中获益,无需使用引起较差响应能力的动态编译。
Similarly, interactive applications can benefit from native code performance quickly without the cost of dynamic compilation that causes poor responsiveness.
总结了USSD的技术特性和应用特性,基于USSD平台的相关网络结构,说明了USSD交互式响应的处理流程。
It concludes the technique and application character of USSD, the related network structure of USSD platform, explains the handle flow of the interactive response of USSD.
必须在每个交互式对象上有一个脚本,以响应生成的事件。
You must also have a script on each interactive object to respond to the generated events.
对用户呈交的交互式查询,用此算法可在很短的时间内产生查询处理策略,并可获得很短响应时间。
The algorithm will produce a strategy to process interactive queries submitted by users in a short time and response quickly.
实验结果表明,该系统在实现分布式仿真系统数据驱动下的多通道静态场景、动态实体实时生成的同时,能够及时响应用户的交互操作,并且具有很高的性能价格比。
A case study shows that the system realizes the visual simulation of static view and dynamic objects, responds to the users' interaction in real time, and has high cost-benefit ratio.
交互式话音响应。
交互式话音响应。
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