它为实现虚拟听觉空间提供了一种有益的新方法。
It has provided a new instructive way for the realization of the virtual auditory space.
文中提出一种在虚拟听觉空间中加入多普勒效应以提高模拟运动物体效果的方法。
This paper presents a novel approach to improve the fidelity of simulating the moving objects in virtual auditory space by adding Doppler effects.
虚拟听觉空间就是在虚拟环境中加入与视觉并行的三维虚拟声音,使收听者在模拟环境中收听到的声信号逼近在真实环境声场中收听到的声信号。
Virtual Auditory Space is to add the 3D virtual sound simultaneously with the vision in virtual environment, and make the sound of virtual environment approach that of the real sound field.
神经细胞和纤维仍在起作用,处理刺激物的空间位置属性,只不过不是视觉,而是通过听觉和触觉。
The neural cells and fibers are still there and still functioning, processing spatial attributes of stimuli, driven not by sight but by hearing and touch.
之所以会这样,是因为大脑中的视觉细胞和听觉细胞会争夺有限的大脑空间。
It happens because visual and hearing senses are trying to share limited brain capacity, they said.
我们通过触觉、听觉和视觉来完全理解空间。
To fully comprehend space we need stereoscopic touch, hearing and vision.
这层条板有利于提高室内空间听觉效果,同时过滤由窗口进入的阳光。
This layer contributes to improve the acoustic characteristics of the indoor Spaces, while sieved sunlight coming through the window area.
本文借助于视觉艺术的外视感应来阐述听觉艺术的内视感应,确定时间艺术具有更为广阔的空间想象力和创造力。
This paper states the inner audial reaction from the perspective of outer visual reaction and determines the broad spatial imagination and creativity of temporal art.
关于空间听觉的研究表明对“与头相关联的传递函数(HRTF)”进行测量和研究备受关注。
Recent research on the spatial hearing has focused on the measurements and investigations of the head related transfer function (HRTF).
随着计算机技术和信息产业的迅猛发展,空间听觉的应用也越来越广泛。
With the rapid development of computer science and information technology, investigations on spatial hearing have received more and more attention and the application has become wider.
在环境中的声音会产生各种听觉场景,即发生在空间不同位置上的声音流所形成的“事件”分布。
Sounds in the environment create auditory scenes? Images of things happening at various locations in space.
顶棚包裹顶部和边缘,试图创造一个有趣、温馨的独特空间,为音乐戏剧等表演探索最佳的听觉效果。
The cover wraps the top and sides of the covering Spaces, trying to create a pleasant, warm and unique place, and seeking the optimal acoustics for music, theater performances, etc.
随着计算机技术与信息产业的迅猛发展,空间听觉的理论研究越来越活跃,应用前景也越来越广泛。
With the rapid development of computer science and information technology, investigations on spatial hearing have received more and more attention and its application has become wider and wider.
在人的听觉感受中,除了声强、音调和音色外,还包括对声音空间特性的感觉,这就是人耳的空间听觉能力。
Human auditory perceive not only includes the level, tone and timbre of sound, but also the sound location, which is called the spatial hearing ability.
电影中节奏的表现形式,包括时间的听觉节奏和空间的视觉节奏。
The manifestation of the rhythm in the movie, include the sense of hearing rhythm of time and the sense of vision rhythm of the Spaces.
对人类听觉的空间三维声像定位机理做了深入的分析,探讨了三维立体声增强技术、虚拟杜比环绕声重放技术的实现原理,并对其应用前景做了分析。
The space sound image orientation principle of human hearing is analyzed. The principle and application of 3d stereo build up technology and virtual surround sound are discussed.
借由和宝宝玩“躲猫猫”的游戏,模仿宝宝的惊讶表情、笑声等,可让宝宝接受空间概念、视觉和听觉的学习。
When playing "hide and seek" with your child, a parent can imitate the child's surprised expression and laugher to help him develop his vision, hearing and sense of space.
本文运用空间听觉理论实现虚拟空间听觉和虚拟环绕声系统。
Based on signal and information processing technology, this thesis establishes Virtual Auditory Space and Virtual Surrounding system.
实验1和实验2考察了有无中央线索化条件下听力正常被试和听觉障碍被试在检测任务中基于空间返回抑制的特点。
The experiment 1 and experiment 2 respectively discuss the characteristic of location-based IOR in both hearing and deaf subjects whether the central cue is placed or not in detection tasks.
长期以来,空间听觉是一个横跨声学、听觉生理学、听觉心理学以及信号与信息处理等众多学科的研究课题。
Spatial hearing has been a research project related to acoustics, psychological acoustics, physiological acoustics, and signal and information processing etc. for a long time.
针对空间声源目标定位的精确问题,提出了利用机器人听觉定位系统进行快速的声源水平方位粗定位。
For the accuracy of sound source localization, the authors provided an algorithm which estimated the sound azimuth roughly through the auditory system of robot.
我们通过肌肤感知光线,通过嗅觉感知空间的质量,通过听觉来感知时间。
We feel light with our skin, smell the qualities of space, hear the sound of time.
这些结果表明听觉障碍被试的空间注意更具有效性和策略性。
Those results indicate that spatial attention is more effective and strategic for deaf participants than matched hearing participants.
所有实验的结果说明听觉障碍被试与听力正常被试空间注意调节机制的会随着任务需求的不同发生变化,听觉障碍被试的注意调节能力更具有效性和策略性。
Those results suggest that spatial attention adjust mechanism of deaf subjects may be influenced by different task needs, and is more affective and tactic than hearing subjects.
本研究方向主要涉及工业产品和环境空间平面、三维、动态视觉设计,研究内容为视听觉传达设计理论和艺术表现方法。
This research area concerns the graphic, 3d and dynamic visual design in industrial products and environments, and focuses on theories and methods of communication design and arts.
同时,三维空间声音加入到实时场景中,增加了驾驶者的听觉体验,加强了系统沉浸感。
At the same time, 3d sound added into the graphic scene increase the immersion feel as it supplies the driver hearing sense.
同时,三维空间声音加入到实时场景中,增加了驾驶者的听觉体验,加强了系统沉浸感。
At the same time, 3d sound added into the graphic scene increase the immersion feel as it supplies the driver hearing sense.
应用推荐