网络控制论是控制理论与计算机网络技术相结合而产生的全新学科,受控网络的概念即是在此基础上提出的。
Network Cybernetics is a totally new subject based on control theory and computer network, and the conception of under-controlled network is coming from it.
我们来看看两个故障转移场景:一个受控切换,一个由于电源或网络故障导致的失控切换。
Consider two failover scenarios: a controlled switchover and an uncontrolled switchover due to a power or network failure.
下面将向你介绍一下网络受控休眠。
这些不断演变的攻击更有可能通过现有的网络防御展开,看不见而且不受控制。
These continually evolving attacks are far more likely to go unseen and unchecked by existing network defences.
介绍了含受控源单口网络的等效电阻的一种求法。
This paper introduces a new solution of equivalent resistance of one port net containing controlled source.
文章对有受控源的线性有源网络在改进节点法的基础上提出了一种新的方法,并建立了对应的改进节点电压方程。
The modified node method in the linear active networks with controlled sources is discussed and modified in this paper, then the corresponding equation is set up.
在工程控制系统中很重要的情形是受控对象是分布参数系统,由网络组成的装置——控制器是由常微分方程描述的集中参数系统。
In an engineering control system it is of great importance that the control object is described by a distributed parameter system while the controller is governed by a lumped parameter system.
如果不受控制,一小部分使用者将消耗掉大多数带宽,就像AT&T的网络,3%的用户消费了40%的带宽总量。
If left unchecked, a small group of users can gobble up most of the bandwidth, as on AT&T's network, where the top 3% of users consume 40% of it.
对于含有受控源的一般线性网络,本文提出并证明了第二种方式的迭加定理。
For a general linear network with a controlled source, another superposition theorem is now discussed again.
总结了含受控源网络分析的方法。
It summarizes the method of analysing the network including the controlled source.
在电网络中,受控源的四种形式都可能存在。
It is possible that there exist four forms of a controlled source in electric networks.
我们创作了一个足球射门的网络运动小游戏,根据预先设定,球的运动轨迹是不受控制的,无法成功射门。
We designed a computer game called the Goal Game. But it is preset to miss all goal-kicks. The trajectory of the soccer ball is random.
有组织的或受控作为僵尸网络,这些系统本质上是Internet大规模杀伤武器。
Organized and controlled as botnets, these systems are essentially Internet weapons of mass destruction.
有组织的或受控作为僵尸网络,这些系统本质上是Internet大规模杀伤武器。
Organized and controlled as botnets, these systems are essentially Internet weapons of mass destruction.
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