Bowder和我讨论了游戏中早期使用追猎者的预想。而且一旦升级了闪现技能,追猎者在中期游戏中是一种非常适合微操的单位。
Bowder and I discussed how he envisioned it used in the early game and then once its ability, Blink, had been upgraded that it would serve as a very micro-able unit into the mid-game.
Bowder和我讨论了游戏中早期使用追猎者的预想。而且一旦升级了闪现技能,追猎者在中期游戏中是一种非常适合微操的单位。
Bowder and I discussed how he envisioned it used in the early game and then once its ability, Blink, had been upgraded that it would serve as a very micro-able unit into the mid-game.
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