VicMan还有各种各样的相片美化滤镜,一个有趣的“人物讽刺画”变形工具,一组动画教程帮你入手。
VicMan also comes with an assortment of photo enhancement filters, a fun "charicature" distortion tool, and even an animated tutorial to help you get started.
另外还有一些其他的美工上的小改进,而变形和动画似乎也更平滑了,不过她和Nexus One 的 2.1 版本之间的区别可不仅仅是用户体验而已。
There are some other minor aesthetic changes, and transitions and animations seem a bit smoother, but the user experience isn't all that different from using 2.1 on a Nexus One.
人们乐意接受那些以人类形式简化或者抽象变形出来的机器和动画形象。
People readily accept machines and cartoons that are simplifications or distortions of the human form.
蒙皮通常需要大量的工作并且使用动画测试来确保获得满意的皮肤变形效果。
Skinning usually requires a fair amount of work and testing with animations in order to ensure satisfactory results for the skin deformation.
所以,这就是为什么从1984年开始,工厂流水线上生产出的大批变形金刚(Transformers)玩具以及相应的变形金刚动画片、电影和漫画能产生巨大的影响力。
Such was the impact of the Transformer when the toy line was introduced in 1984, spawning decades of TV shows, movies, and comic books.
有明显的变形,小面,和动画。
There is significantly more warping, faceting, and animation.
基于参数曲线和曲面控制的空间变形是重要的几何外形编辑和柔性物体动画实现手段。
Space Deformations controlled by parametric curve or surface are important methods for geometric shape edit and flexible object animation.
了解如何调整完善变形体,动画任意多边形步行周期,两足动物的人群使用的工具。
Learn how to adjust physique for perfect deformation, animate a freeform walk cycle, and use crowd tools for bipeds.
曾为动画版变形金刚配音的演员中,只有他和彼得·库伦出演了本片中的角色。
He was the only other voice actor from the series besides Peter Cullen to get a role in this film.
骨骼蒙皮算法以其速度快等优点在角色人物变形动画中始终是使用最为广泛的皮肤变形算法。
Smooth skinning is always a most widely used method of skin deformation with the advantage of a faster algorithm for the animation of deformable human and creature characters.
在本教程中,萨蒂亚向我们展示了如何使用内置的无线电波插件创建一个令人难以置信的美丽和空灵的变形字母的动画。
In this tutorial Satya shows us how to use the bUIlt-in radio waves plugin to create an incredibly beautiful and ethereal animation of morphing letters.
动画地构成,离开不了想象、挖苦、夸大、变形等艺术手法,以“荒诞”艺术地相貌呈现是常见地。
The formation of animation can never be out of imagination, irony, exaggeration, distortion and other arts practices in order to "grottesco" art is a common face.
在制作真实感人体动画时,除了有真实的人体运动和灵活的运动控制方法外,还需要有逼真的人体造型和皮肤变形效果。
When creating realistic human animation, we need not only realistic human motion and its control techniques, but also effects of vivid body shapes and skin deformation.
图像变形是计算机动画中常用的方法之一,通过该项技术用户只需指定待处理图像上的某些变化特征就可以得到他们所期望的变形效果。
Image warping is one of the popular approaches in computer animation and using this technology we can change a given image into its warping image by some user defined features.
自由变形(FFD)是计算机人脸动画和表情编辑的常用方法,但对控制点的反求和变形结果的不直观是该方法的不足。
FFD (Free form deformation) is general approach for computer facial animation and express editing while troublesomely solving control point and unconspicuous deformation result.
物体沿一条曲线变形是动画中的常见问题。
Object deforms along a curve is a common problem on computer animation.
工作继续构建大黄蜂的座舱和空对地雷达技术。最近的驾驶舱的大部分工作涉及到驾驶舱元素的变形和动画。
Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.
1984年引进的动画《变形金刚》使得汽车人与霸天虎的故事风靡全球。
Introduced in 1984, the cartoon Transformers took the world by storm with its story of the Autobots versus the Decepticons.
这提供了一个挑战去得到一个CG的压缩和伸展,使它看来更好作为一个绘画的POSE。因为它是通常使用有一点生硬去容易地动画随机地变形。
This presents a challenge to get CG squash and stretch looking as nice as drawn poses, since it's usually a bit tougher to easily animate random shape deformation.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
这个有趣的应用程序使用户创建一个动画,变形到另一张照片,没有经验的要求。
This fun application lets users create animations that morph one photo into another, no experience required.
人体动画的研究主要集中在两个方面:人体的运动控制技术和人体造型与皮肤变形技术。
Generally the research on human animations focus on two parts: the human motion control and edit; the human model and skin deformation.
动画片对“机器人”“变形”“组合”等元素的运用确实是到了驾轻就熟的地步,受到孩子们几近疯狂的追捧和痴迷也就不足为奇了。
People can see the skillful application of popular elements such as robots, transformation and combination in the cartoon. That's why children are crazy for it.
Jazz在变形金刚动画片中的变形模式是保时捷跑车,但是在本片中变成的是庞蒂亚克-索斯迪斯车。
Jazz's original alternate mode in "Transformers" (1984) was a Porsche sports car, but this was altered to become a Pontiac Solstice.
正可“穿”在身上的汽车丰田公司设计出能“穿”在身上、可以随意改变形状的汽车,动画片中的变形机器人如今不再是幻想。
Toyota has designed cars which can be wore on, and their shapes can be changed freely! So the animate "car robot" will no longer just be a dream.
正可“穿”在身上的汽车丰田公司设计出能“穿”在身上、可以随意改变形状的汽车,动画片中的变形机器人如今不再是幻想。
Toyota has designed cars which can be wore on, and their shapes can be changed freely! So the animate "car robot" will no longer just be a dream.
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