然而,到学期结束的时候,我注意到如果在我的作品中应用的这些原则越多,动画就越好。
However, by the end of the semester, I noticed the more principles I applied to my work, the better the animation.
那个动画制作的12条原则就作为我的起点。
但这一切有两个前提:1设计师要很好的融合图表,动画,录像和声音;2设计师要遵循实用性和用户互动的指导原则。
Under two conditions: 1 if designers find the right mixture between graphics, animation, video and sound and 2 if designers follow the guidelines of usability and user interaction.
我们将回答这些问题,因为我们涵盖的技巧和技巧,使用这个原则,以确保您的动画呈现在最清晰的方式。
We will answer these questions as we cover tips and techniques for using this principle to make sure your animations are presented in the clearest way.
现在是时候做同样的动画,这是时间来重新诠释和扩大原有的原则。
It is time to do the same with animation, it is time to reinterpret and expand the original principles.
邪恶计划工作室的原则建模和动画。
在本课程结束时,你将有一个坚实的理解原则和技术用于创建伟大的2d和3d动画。
By the end of this course, you'll have a solid understanding of principles and techniques used to create great 2d and 3d animations.
在这个动画基础教程中,我们将学习时间和间距。这些原则是任何动画的最重要的原则。
In this animation fundamentals tutorial, we'll learn about timing and spacing. These principles are some of the most important principles for any animation.
本课程将深入的时机和玛雅动画间距原则。
This course will delve in the animation principle of Timing and Spacing in Maya.
到本课程结束后,你将有一个间隔的时间和原则,这将帮助你成为一个更好的动画师更深入的了解。
By the end of this course, you'll have a deeper understanding of the principle of Timing and Spacing, which will help you become a better animator.
本课程将深入的上诉动画中最大的原则。
This course will delve in the animation principle of Appeal in Max.
我们将探讨各种方式呼吁可以添加成功,这将反过来,你作为一个动画实力的能力,因为您使用这个原则要细化更迷人结果你的工作。
We will explore various ways appeal can be added successfully, which will, in turn, strength your ability as an animator as you use this principle to refine your work for more captivating results.
我们将回答这些问题,我们将介绍使用这个原则来帮助我们添加更多的现实主义动画技术。
We will answer these questions as we cover techniques for using this principle to help add more realism to our animations.
第二、三章漫画、动画的艺术原创,这部分探究了这两种艺术形式的本质和基本创作原则以及表现方法;
Second, three chapter of cartoons, animation artistic original, this part inquired into these two kind of artistic form essence and the basic creation principle as well as the performance method;
在面部和口型同步动画时我几乎遵照和身体其他部分同样的原则。
I follow pretty much the same principles for the face and lip sync as I do for the rest of the body.
在面部和口型同步动画时我几乎遵照和身体其他部分同样的原则。
I follow pretty much the same principles for the face and lip sync as I do for the rest of the body.
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