静态和动态物体通过入口剔除。
接下来,创建动态物体,它具有方位、初始线速度和角度。
Next, create your dynamic body, which has a position, initial linear velocity, and angle.
总的来说,球面调和光的效果对小的动态物体来说已经足够好了。
In summary, SH lights are often good enough for small dynamic objects.
该方法可以渲染动态物体表面的软阴影,相互反射等全局光照效果。
This method could render soft shadow and inter-reflection for multiple dynamic objects efficiently.
设置的过程与地面物体的创建相似,只不过需要为动态物体定义额外的一些属性。
This setup is similar to the creation of the ground body, except that you define additional attributes for the dynamic body.
我们已经有了一个地面体,我们可以使用同样的方法来创建一个动态物体。
So now we have a ground body. We can use the same technique to create a dynamic body.
创建了一个多物体随机运动模拟平台,实现了对动态物体目标的识别和跟踪模拟。
A stimulant platform of random movement of multiple objects is created so as to implement the simulation of recognition and tracking of moving objects.
除了尺寸与之前创建的地面盒子物体不同之外,我们还必须为动态物体设置质量属性。
The main difference, besides dimensions, is that we must establish the dynamic body's mass properties.
这样就有可能针对静态物体与动态物体分别作不同的处理,使尽可能少的多边形参与阴影计算。
So it is possible to process the static and dynamic objects separately and thus make the number of polygons to be calculated as less as possible.
批处理动态物体需要在每个顶点上进行一定的开销,所以动态批处理仅支持小于900顶点的网格物体。
Batching dynamic objects has certain overhead per vertex, so batching is applied only to meshes containing less than 900 vertex attributes in total.
一旦此调用针对当前时间步长返回,就可以清空上一步长施加到这些物体上的力,然后获得动态物体的当前方位和角度。
Once the call returns for the current time step, you clear the forces applied to the objects from the last step, and then get the current position and Angle of your dynamic body.
在虚拟校园系统漫游过程中,虚拟场景漫游的动态物体与静态物体之间或者动态物体与动态物体之间的交互基础就是碰撞检测。
During the process of virtual campus walkthrough, collision detection is the vital interaction base between dynamic object and static object or among the dynamic objects.
与目前国际上关于可见性处理的方法相比,新方法对可见面的选取具有很高的精度,速度很快,并且能够方便地处理带有动态物体的场景。
Compared with existing methods for selecting visible surfaces, the new method is fast and in high precision, and can conveniently handle the scenes with dynamic objects.
说得更明白些,为什么某些生物体能发挥很好的动态适应性,另一些却不能呢?
More precisely, why would the dynamics of adaptation work for some organisms but not others?
机器人动力学是复杂的动力学系统,对处理物体的动态响应取决于机器人动力学模型和控制算法。
Robot dynamics is a complex dynamic system, on the dynamic response of the processing object depending on the robot dynamics model and control algorithm.
逐像素的动态光照将对每个受影响的像素增加显著的计算开销,并可能导致物体会被渲染多次。
Per-pixel dynamic lighting will add significant rendering overhead to every affected pixel and can lead to objects being rendered in multiple passes.
光照贴图无法为移动中的物体进行实时计算,但是通过为动态光源使用灯光探测器,还是可以达到非常接近的效果。
Lightmapping can't be calculated for moving objects in real time, but it's possible to get a similar effect that you would get with dynamic lights by using light probes.
对动态图像的仿真实验表明,改进后的主动轮廓线模型能很好地收敛到物体的凹陷边界,且具有良好的抗噪性。
The simulative experiment of dynamic image shows that the boundary of a hollow object can be well reached in the improved active contour model, and the model has a good anti-noise property.
这种方法利用动态环境中物体的运动信息进行局部搜索。
This method makes use of the object movement information in the dynamic environment so that it makes the local searching procedure very efficient.
思想是一种动态的能量,它可以从我们身边看不见的物质之中创造出有形的物体。
Thought is a dynamic energy with the. Power to bring its object out from the invisible substance all about us.
本文以全自主移动机器人探测未知动态环境为目标,对其中的环境遍历和移动物体检测展开了研究。
In this paper, we focus on the exploring unknown dynamic environment using autonomous robot and study the problem of how to travel all environment and detect moving objects.
建筑虽然是静态的物体,但体验它却是动态的事件——这与建筑师对时空关系的热衷不无关系。
Buildings are static objects that are experienced as dynamic events - that must have something to do with it.
物体间距离的计算在布局问题、动态系统模拟、机器人路径规划及干涉检验等领域具有重要意义。
It is important to compute the distance between objects in some fields such as packing problems, dynamic simulation systems, path planning of robots and collision detection.
物体将支持动态动画,比如天气、雪的形成等等,基于外部环境。
Objects will support dynamic animations, such as weathering, snow build-up, etc. depending on external conditions.
近年来试验课题对动态采集和处理以及运动物体各种运动参数获得技术的要求越来越高,传统的方法不能满足特定试验的要求。
The demands to acquire and process dynamically and get the motion parameters of objects become more and more higher. Traditional means cannot meet the especial experiments.
该方法可用于合成在物体发生相对复杂的运动时的动态环境遮片效果。
The method can be used in synthesizing dynamic environment matting in random motions.
据此我们修改了待识别物体的傅里叶变换的振幅,以减小光强度的动态范围。
In the experiment the amplitude of Fourier transform of object is modified to reduce the intensity dynamic range, while phase information is preserved.
这一方案特别适用于小型运动物体方向角的动态测量和自动跟踪装置。
This plan is specially suitable for dynamic measurements and the automatic tracking devices of direction of Angle of small moving objects.
本文根据控制变形物体边界变化的思想,建立了一种基于动态边界控制的气动优化设计方法。
An aerodynamic optimization method is described which is based on dynamic boundary control. This method is according to the idea of controlling the boundary of transforming object.
制作了动态自发光物体(蜡烛光)的体视彩虹全息图,并给出了实验结果。
Firstly, we take the primary stereoscopic picture of a dynamic and spontaneous fluorescence object by the linear lens array camera made by ourselves.
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