• 巴韦利埃表示:“令人感到吃惊,靠玩动作游戏提高概率推理能力并不仅限于游戏,同时也用于完成与游戏无关的更为鼓噪的任务。”

    “What’s surprising in our study is that action games improved probabilistic inference not just for the act of gaming, but for unrelated and rather dull tasks,” Bavelier says.

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  • 论文提出模糊强化学习算法,通过模糊推理系统连续状态空间映射连续的动作空间,然后通过学习得到一个完整的规则

    In this paper, we propose a fuzzy reinforcement algorithm, which map continuous state Spaces to continuous action Spaces by fuzzy inference system and then learn a rule base.

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  • 首先,提出模糊Q学习算法通过模糊推理系统连续状态空间映射连续的动作空间,然后通过学习得到一个完整的规则库。

    A fuzzy Q learning algorithm is proposed in this dissertation, which map continuous state Spaces to continuous action Spaces by fuzzy inference system and then learn a rule base.

    youdao

  • 规则中受推理测试条件部分前提为,则采取规则结论所规定相应动作

    The condition portion of a rule that is tested by the inference engine. If the premise is found to be true, the corresponding action specified in the rule conclusion is taken.

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  • 规则中受推理测试条件部分前提为,则采取规则结论所规定相应动作

    The condition portion of a rule that is tested by the inference engine. If the premise is found to be true, the corresponding action specified in the rule conclusion is taken.

    youdao

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