当一个用户变更订单或当企业改变价格时,我们不能认为这些动作是正常流程的一部分,因此它们与实体(如订单)的生命周期无关。
When a customer changes the order or when the business changes a price, we cannot consider these actions part of the normal flow, so they are not associated with the entity (such as order) lifecycle.
为了弄清楚概念,我们可以看看SOAP和REST之间的显著区别。SOAP主要关注的是动作(动词),而REST则面向的是实体(名词)。
To be clear, there are significant differences between SOAP and REST, where SOAP is primarily concerned with action (verbs) and REST is more oriented towards entities (nouns).
这个动作允许本地实体以最佳方式决定怎样存储一个对象。
This behavior allows the local entity to best decide how to store an object.
抗抵赖性提供了发生过某个动作的证据,并且可以跟踪到特定的实体(用户或者公司)。
Nonrepudiation provides evidence that a particular action occurred and can be traced to a specific entity (user or business).
典型的访问控制和授权场景包括三个主要实体:主体、资源和动作以及它们的属性。
A typical access control and authorization scenario includes three main entities — a subject, a resource, and an action — and their attributes.
为了创建策略目标,需要定义属于主体、资源和动作这三种类型的实体的属性和属性值。
To create a policy target, you need to define attributes and their values that belong to one of three categories: subject, resource, or action.
于是我们使用Naked object非常快速地为他们的模型构建了一个原型,原型中定义了完全贫血的实体,并让服务承担所有的动作。
We were able to use Naked Objects to build a very rapid prototype of their model, defining purely anemic entities and then having the services contribute all the actions.
数据服务的范围:数据服务主要关注数据实体上的动作——仅此而已。
B. Scope of data services: data services are primarily concerned with actions on data entities - period.
基于该模型的ACGF实体在决策过程中要考虑到自身的战术角色,并据此做出相应的战术动作。
ACGF entity based on this structure model must consider tactics role in its decision-making process and work out corresponding tactic actions.
行为对象的实体。他们能被活动或者动作输出。
Entities which are subjects of ACTS. They could be outputs of activities or actions.
当我打开记忆的洪闸时,更多的回忆涌现出来,那些关于一些微妙动作的记忆,尽管不完美,但确实体现了他在尽力而为。
And when I allow the floodgates to open up, there are other memories that come rushing back, memories of other tiny gestures, however imperfect, that showed that he did what he could.
施动者通过某动作致使某实体附着于某处所的活动过程称为“附着事件”,与之相关的动词叫做“附着动词”。
An adhesive event is an activity process in which an agent makes a certain object adhere to a certain place, and so the related verb is called an adhesive verb.
采用CAXA实体设计软件作动画演示,模拟继电器动作过程。
It makes animation demonstration using CAXA entity design software, and it simulates the relay operation process.
采用CAXA实体设计软件作动画演示,模拟继电器动作过程。
It makes animation demonstration using CAXA entity design software, and it simulates the relay operation process.
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