• 空间创建一个网格索引

    Create a grid index on the spatial column.

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  • 列表2所做的事情与列表1中的Flex代码一样创建一个网格显示表格数据

    The code in Listing 2 does almost the same thing as the Flex code in Listing 1, creating a grid to display table data.

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  • cdrdefinegrid:用来指定名称创建一个网格域中所有复制服务器添加网格成员

    CDR define grid - Creates a grid with given name and adds all replication servers in the domain as members of the grid.

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  • Flexiblegridinformix版本11.7而引入,允许组织创建一个网格—有2个服务器数以千计网格

    Introduced with Informix release 11.7, Flexible grid allows organizations to create a grid-with two servers or thousands of them.

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  • 所以我们创建一个空间网格索引这个索引查询用到

    So we create a spatial grid index that will be used at query time.

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  • 通过创建超过XC10设备集合数据网格复制自动启用

    By creating a collective of more than one XC10 appliance, data grid replication is automatically enabled.

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  • 对于每个数据网格,将在包含主数据网格设备创建一个副本数据网格

    For each primary data grid, a replica data grid is created on an appliance that does not contain the primary data grid.

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  • 所有东西都放在了一个GWTGrid中,因此创建必须设置好网格大小

    You're putting everything in a GWT grid, so you must set the size of the grid when you create it.

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  • 创建一个定制网格编辑器返回针对所选行的选项

    Create a custom grid select editor to return the options for a selected row.

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  • 创建一个定制网格编辑器专注format方法

    Create a custom grid editor, specializing the format method.

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  • 创建一个名为grid _ World的网格包含所有er节点cdrdefine grid grid _ World- a

    Create a grid named Grid_World to include all the ER nodes: CDR define grid Grid_World -a.

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  • 可以用于创建一个弹性网格网格可能存储巨大数量分区数据

    It can be used to create an elastic grid that could potentially store massive amounts of partitioned data.

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  • 3中,美工设计人员已经使用按钮制表符网格标签说明创建一个样式存储库同时还有一些文档模板

    In Figure 3, the graphic designer has created a style repository with specifications for buttons, tabs, grids, and labels, as well as some document templates.

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  • 我们来说创建现代轻巧简单建筑重要即使我们使用坚固网格

    For us it was important to create an architecture that is modern, light and simple even though we use a rigid grid.

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  • 可以每一创建矩形椭圆形形状时激活网格

    You can activate the grid every time you create a shape such as a rectangle or an ellipse.

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  • 一旦网格导入Unity中可以拖动场景视图层次视图中创建它的一个实例

    Once your mesh is imported into Unity, you can drag it to the Scene or Hierarchy to create an instance of it.

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  • 这些屏幕仅仅使用一个结构框架创建,对网格本身形式没有特别意思。

    These screens were created using only a structural framework, with no particular significance attached to the form of the lattice itself.

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  • 将其拖动场景中时,你就已经创建一个具有网格渲染器组件游戏对象。

    When you drag a mesh to the scene, you are creating a GameObject that has a mesh Renderer Component.

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  • 将其拖动场景中时,你就已经创建一个具有网格渲染器组件游戏对象。

    When you drag a mesh to the scene, you are creating a GameObject that has a mesh Renderer Component.

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