• 运动学刚体受力重力扭矩影响

    Kinematic Rigidbodies are not affected by forces, gravity or collisions.

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  • 可能个动着的运动学刚体并用能用到的关节中的一种连着真正刚体跟随

    You might want to have a Kinematic Rigidbody that is animated and have a real Rigidbody follow it using one of the available Joints.

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  • 所以如果许多希望四处移动不同对象要恰好砸到它们静态碰撞器,那就运动学刚体碰撞器吧。

    So if you have a lot of Static Colliders that you want to move around and have different object fall on them correctly, use Kinematic Rigidbody Colliders.

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  • 比如如果一个活动的平台上面一些刚体盒子,那应该设置平台为运动学刚体不仅刚体碰撞器

    For example if you have an animated platform and you want to place some Rigidbody boxes on top, you should make the platform a Kinematic Rigidbody instead of just a Collider without a Rigidbody.

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  • 电机转子支架进行运动学分析基础上,给出电机转子的刚体运动学模型带有滑轨支架的刚体运动学模型。

    On the basis of kinematic analysis of rotor and gimbal guideway, the rigid body kinematic models of single rotor and rotor with the gimbal guideway were derived.

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  • 给出应用计算刚体系统动力学建立的通用失重人体4关节反向运动学反向动力学模型

    The 4 joints universal human body inverse kinematics model and inverse dynamics model in weightlessness utilizing computational multi-body dynamics were proposed.

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  • 机械系统运动学动力学包括刚体平面移动

    Kinematics and dynamics of mechanical systems including rigid bodies in plane motion.

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  • 大部分时间角色动画控制因此设置刚体运动学的。

    Most of the time the character is under animation control, thus you make the Rigidbody Kinematic.

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  • 运动学模型存在一个问题考虑悬架刚体变形橡胶支承的变形结构之间间隙

    Kinematic model is an issue exists in suspension rigid body does not take into account the deformation of the deformation of rubber bearing gap between the various structures.

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  • 上述研究为多刚体机械系统万向节传动装置运动学建模程序计算分析提供了一种有效方法

    The analytical method used is proved effective for the modelling and program analysis of the kinematics of joint transmmition in multibody mechanical systems.

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  • 本文抓住刚体无滑滚动运动学特征通过分析主动力和静摩擦力各自贡献提出一种形象、直观求解方法

    This paper grasps its kinematic traits and gives a specific and intuitionistic solution through analysing each contribution of main motivity and static friction.

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  • 如果运动学刚体一个休眠普通刚体下边移走,休眠刚体就会唤醒重新物理变化时时影响。

    If you move a Kinematic Rigidbody out from underneath normal Rigidbodies that are at rest on top of it, the sleeping Rigidbodies will "wake up" and be correctly calculated again in the physics update.

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  • 比如如果一个活动的平台上面一些刚体盒子,那应该设置平台为运动学刚体不仅不加刚体碰撞器。

    For example if you have an animated platform and you want to place some Rigidbody boxes on top, you should make the platform a Kinematic Rigidbody instead of just a Colliderwithout a Rigidbody.

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  • 使用现有产品数据表达与交换标准STEP只能描述CAD模型几何拓扑部分运动学信息刚体动力学特征的描述一直特征模型中的一个空白

    But there are only basic info of geometry, topology and partial kinematics in the CAD model in STEP. The description on feature of multi-rigid-body dynamics is hardly blank.

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  • 可以通过设置Transformpositionrotation来准确操作它们或者让它们动起来,但是它们可以其他的非运动学刚体互相作用

    They are driven explicitly by setting the position and rotation of the Transformor animating them, yet they can interact with other non-Kinematic Rigidbodies.

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  • 如果直接移动一个运动学刚体Transform其他对象碰撞可能出问题。

    If you move the Transform of a non-Kinematic Rigidbody directly it may not collide correctly with other objects.

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  • 如果直接移动一个运动学刚体Transform其他对象碰撞可能出问题。

    If you move the Transform of a non-Kinematic Rigidbody directly it may not collide correctly with other objects.

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