UML序列图描述了交互对象间的协作,如在实时和分布式系统中通讯实体间的信息交互。
UML sequence diagrams describe a collaboration of interacting objects, where the interactions are exchanges among communicating entities in real time and distributed systems.
实验结果表明,该系统在实现分布式仿真系统数据驱动下的多通道静态场景、动态实体实时生成的同时,能够及时响应用户的交互操作,并且具有很高的性能价格比。
A case study shows that the system realizes the visual simulation of static view and dynamic objects, responds to the users' interaction in real time, and has high cost-benefit ratio.
随着分布式虚拟环境的大规模化的趋势,需设计一种新型的消息传递机制,以支持实体间的实时交互。
As dVEs are heading toward the large-scale systems, a new messaging mechanism is to be designed in order to enable real-time interactions between entities.
随着分布式虚拟环境的大规模化的趋势,需设计一种新型的消息传递机制,以支持实体间的实时交互。
As dVEs are heading toward the large-scale systems, a new messaging mechanism is to be designed in order to enable real-time interactions between entities.
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